protonscr

D3D11: Failed to write shared resource info for a texture

dxvkclosed windows
doitsujin/dxvk#3367 · opened 2023-04-19 by ghost · updated 2023-04-19 · 3 comments · github
?ghost 2023-04-19 github

Software information

Name of the game, settings used etc

Somerville - Xbox Game Pass
https://store.steampowered.com/app/1671410/Somerville/

System information

No state cache file created as a result.

BBlisto91 2023-04-19 github

Shared resources aren't supported on Windows. Needs Wine patches to work.

?ghost 2023-04-19 github

Shared resources aren't supported on Windows. Needs Wine patches to work.

Sure but shouldn't it have made a state cache? I have no such cache next to the exe or inside my preconfigured C:\DXVK_CACHE folder

BBlisto91 2023-04-19 github

dxvk's state cache files aren't created anymore unless needed. With VK_EXT_graphics_pipeline_library capable drivers (Nvidia only on Windows) most of the cache info will reside in the drivers own cache now (afaiu).
Before 2.1 a empty one was always created even if not used.

Launch options