I am using Wine Staging 3.6.1 on Fedora 28 to try and play Kingdom Come: Deliverance. However, the graphics are extremely garbled and colorful. I am using DXVK version 0.42. I have tried compiling from master, but I am unable to compile the dll, because I am not sure which wingw64 package I need. The 3 biggest issues that stand out from the logs are the following 3 errors:
err: D3D11: Cannot map a device-local image
warn: D3D11RasterizerState: Depth clamp not properly supported
warn: Vulkan extension VK_KHR_maintenance2 not supported
Software information
Kingdom Come: Deliverance.
Medium settings preset
System information
GPU: Vega 64
Driver: 18.0.1
Wine version: 3.6.1 staging
DXVK version: 0.42
Log files
d3d11.log:
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
err: D3D11: Cannot map a device-local image
warn: D3D11RasterizerState: Depth clamp not properly supported
err: D3D11: Cannot map a device-local image
err: D3D11: Cannot map a device-local image
err: D3D11: Cannot map a device-local image
err: D3D11: Cannot map a device-local image
err: D3D11: Cannot map a device-local image
err: D3D11: Cannot map a device-local image
Use mesa-git and latest llvm-svn, and please attach your logs as text files, or at least format them with code blocks like this, so that they are at least readable:
I am using Wine Staging 3.6.1 on Fedora 28 to try and play Kingdom Come: Deliverance. However, the graphics are extremely garbled and colorful. I am using DXVK version 0.42. I have tried compiling from master, but I am unable to compile the dll, because I am not sure which wingw64 package I need. The 3 biggest issues that stand out from the logs are the following 3 errors:
err: D3D11: Cannot map a device-local image
warn: D3D11RasterizerState: Depth clamp not properly supported
warn: Vulkan extension VK_KHR_maintenance2 not supported
Software information
Kingdom Come: Deliverance.
Medium settings preset
System information
Log files
d3d11.log:
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
err: D3D11: Cannot map a device-local image
warn: D3D11RasterizerState: Depth clamp not properly supported
err: D3D11: Cannot map a device-local image
err: D3D11: Cannot map a device-local image
err: D3D11: Cannot map a device-local image
err: D3D11: Cannot map a device-local image
err: D3D11: Cannot map a device-local image
err: D3D11: Cannot map a device-local image
dxgi.log:
info: Enabled instance layers:
info: Enabled instance extensions:
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: AMD RADV VEGA (LLVM 6.0.0):
info: Driver: 18.0.1
info: Vulkan: 1.0.57
info: AMD RADV VEGA (LLVM 6.0.0):
info: Driver: 18.0.1
info: Vulkan: 1.0.57
warn: Vulkan extension VK_KHR_maintenance2 not supported
info: Enabled device extensions:
info: VK_KHR_descriptor_update_template
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_maintenance1
info: VK_KHR_shader_draw_parameters
info: VK_KHR_swapchain
warn: Vulkan extension VK_KHR_maintenance2 not supported
info: Enabled device extensions:
info: VK_KHR_descriptor_update_template
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_maintenance1
info: VK_KHR_shader_draw_parameters
info: VK_KHR_swapchain
info: Enabled instance layers:
info: Enabled instance extensions:
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: AMD RADV VEGA (LLVM 6.0.0):
info: Driver: 18.0.1
info: Vulkan: 1.0.57
info: AMD RADV VEGA (LLVM 6.0.0):
info: Driver: 18.0.1
info: Vulkan: 1.0.57
warn: Vulkan extension VK_KHR_maintenance2 not supported
info: Enabled device extensions:
info: VK_KHR_descriptor_update_template
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_maintenance1
info: VK_KHR_shader_draw_parameters
info: VK_KHR_swapchain
warn: DxgiDevice::SetMaximumFrameLatency: Stub
warn: DXGI: MakeWindowAssociation: Ignoring flags
err: DXGI: CheckInterfaceSupport: No D3D10 support
info: Enabled instance layers:
info: Enabled instance extensions:
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: AMD RADV VEGA (LLVM 6.0.0):
info: Driver: 18.0.1
info: Vulkan: 1.0.57
info: AMD RADV VEGA (LLVM 6.0.0):
info: Driver: 18.0.1
info: Vulkan: 1.0.57
warn: Vulkan extension VK_KHR_maintenance2 not supported
info: Enabled device extensions:
info: VK_KHR_descriptor_update_template
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_maintenance1
info: VK_KHR_shader_draw_parameters
info: VK_KHR_swapchain
warn: Vulkan extension VK_KHR_maintenance2 not supported
info: Enabled device extensions:
info: VK_KHR_descriptor_update_template
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_maintenance1
info: VK_KHR_shader_draw_parameters
info: VK_KHR_swapchain
info: DxgiVkPresenter: Recreating swap chain:
Format: VK_FORMAT_B8G8R8A8_UNORM
Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
Buffer size: 2048x1152