protonscr

Make m_activeHazardsRT refer to texture and not rt/surface

dxvkclosed enhancementd3d9
doitsujin/dxvk#3457 · opened 2023-05-28 by misyltoad · updated 2023-06-21 · 0 comments · github
Mmisyltoad 2023-05-28 github

Textures change more often so having that be the faster path rather than SetRenderTarget would be better (Like we do for DS rn)

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