protonscr

Borderlands 2 cursor missaligned when using DSR.

dxvkclosed d3d9windows
doitsujin/dxvk#3460 · opened 2023-05-30 by TheDeeGee · updated 2023-06-04 · 6 comments · github
TTheDeeGee 2023-05-30 github

Using DSR 2.25x DL causes the cursor to be missaligned and making it impossible to click certain parts of the menu.

Software information

Borderlands 2 GOTY (Steam)

System information

  • GPU: RTX 4070 Ti
  • Driver: 531.79
  • Wine version: N/A
  • DXVK version: 2.2
KK0bin maintainer 2023-05-30 github

We don't really support Windows, even less so when using driver options that only exist on Windows.

BBlisto91 2023-05-30 github

I for fun tried with AMD's Virtual Super Resolution on Windows. But didn't seem to reproduce the issue.

Ddoitsujin maintainer 2023-05-30 github

Mouse cursor position really isn't something that we have any control over to begin with. Gonna guess that the driver hackery that's going on internally to make DSR work at all just breaks with Vulkan or something.

Mmisyltoad 2023-06-02 github

This isn't something we can solve from our side, sorry.

KK0bin maintainer 2023-06-04 github

You could try creating a config file with d3d9.dpiAware = True, maybe that helps. See the README for instructions on how to do that.

TTheDeeGee 2023-06-04 github

You could try creating a config file with d3d9.dpiAware = True, maybe that helps. See the README for instructions on how to do that.

May work, but i'll stick to D3D9 after all, since you can't force Anti-Aliasing with Vulkan/DX11/DX12. And Borderlands 2 needs SGSSAA to look smooth.

Nothing extracted yet.