protonscr

[d3d9] Xenus 2 White gold: no ripples on the water.

dxvkclosed nvidia proprietaryd3d9probably not our bug
doitsujin/dxvk#3467 · opened 2023-05-31 by CortexReaver · updated 2024-03-27 · 11 comments · github
CCortexReaver 2023-05-31 github

Something to do with bump maps\spec maps of the water.

01-06-2023 012218

Originally it should look like this:

01-06-2023 012415

System information

  • GPU: GTX 1050 Ti
  • Driver: 531.79 (this bug was on previous version drivers as well)
  • OS: Windows 10 2H22
  • DXVK version: 2.0, 2.1, 2.2

Apitrace file(s)

It is working fine with with the Apitrace though, don't know if it helps
https://drive.google.com/file/d/1CyvuyY4YDf6T1iK2-nN6VjKRK5vKZh5K/view?usp=sharing

Log files

Xenus_d3d9.log

CCortexReaver 2023-05-31 github

Tested it a bit more: without antialiasing (in game options, not dxvk.conf) everything's fine.

BBlisto91 2023-05-31 github

Hello and thank you for the issue.
Interestingly while testing this on Linux it seems the game doesn't even allow me to turn on AA when it sees i have a AMD gpu. Neither with wined3d nor dxvk since when leaving the graphics menu it will turn it back to "no". If i spoof myself to be a Nvidia GPU i can turn it on, but the issue doesn't reproduce for me so far.

KK0bin maintainer 2023-06-02 github

image

Did you make the apitrace with anti aliasing enabled? It renders correctly when replaying it.

CCortexReaver 2023-06-02 github

Did you make the apitrace with anti aliasing enabled? It renders correctly when replaying it.

As I wrote in first message

It is working fine with with the Apitrace though, don't know if it helps

Yes, I'm pretty sure I traced it with AA on. Can an older version of apitrace itself be the reason for this? because the dll's in this archive are dated "2022-05-23", which is much older than 2.1 and 2.2 versions of dxvk. A 7-zip file was downloaded from this guide: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace Maybe there's a newer version somewhere, but I cannot find it.

BBlisto91 2023-06-03 github

ye it's the newest version. apitrace and dxvk are unrelated projects.

The new traces also replay fine for me. Gonna check out the game on Windows later (on AMD)

KK0bin maintainer 2023-06-03 github

I appreciate the effort but the new traces replay fine too. I don't have the game so I cant really do anything about it.

BBlisto91 2023-06-04 github

I tried on Windows with dxvk and spoofing to Nvidia so i could turn on AA, but I've still yet to reproduce the issue.

CCME42 2023-06-04 github

I can repro it on pascal (1060) with the apitrace, so probably a pascal specific driver bug.

BBlisto91 2024-03-26 github

@CortexReaver Is this still an issue with latest driver?

CCortexReaver 2024-03-27 github

I've upgraded my graphics card to a RX 6600 recently, so I cannot say for sure for an entire pascal GPU family. Latest I've tried Xenus 2 with 1050 ti I think was in februrary and I remember the water ripples being there... So this was fixed since the 2.3 version.

Nothing extracted yet.