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Crysis Warhead - GOG - Latest version - Resolution stuck to 1024x768, In-game changing does not work with Fullscreen

dxvkopen d3d10needs feedback
doitsujin/dxvk#3484 · opened 2023-06-09 by HolimaX · updated 2025-06-30 · 8 comments · github
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HHolimaX 2023-06-09 github

Game is launched on wrong resolution ( system set to 1920x1080 ) and cannot be changed in-game with Fullscreen option enabled

If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows

Software information

Crysis Warhead - GOG - Latest version

System information

  • AMD Radeon RX 580 Series (RADV POLARIS10):
    info: Driver: 23.0.3
    info: Vulkan: 1.3.238
  • Wine version: wine-8.9 (Staging)
  • DXVK version: v2.1

Apitrace file(s)

  • Put a link here

For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace

Log files

game.log

KK0bin maintainer 2023-06-09 github

Apitrace file(s)
Put a link here

Please do that.

BBlisto91 2023-06-09 github

ERROR: Could Not Get Primary Adapter Handle

Maybe relevant from the log? Tho it isn't a dxvk error.
Does it also happen with regular upstream wine?

Ssimifor 2023-06-11 github

I launched the game through CrysisWHLauncher.exe and it did start as 1024x768, but I was able to switch resolutions without issue. I first tested DXVK 2.2 and then 2.1, and I was able to change the resolution in both cases. I also tested Crysis64.exe and got the same result.
- Crysis Warhead(R) DX10 - Feb  3 2009 (19:31:33) 2023-06-11_19:18:04
- Crysis Warhead(R) DX10 - Feb  3 2009 (19:31:33) 2023-06-11_19:28:00
- Crysis Warhead(R) DX10 - Feb  3 2009 (19:31:33) 2023-06-11_19:28:07

Ssimifor 2023-06-16 github

Considering I don't have the issue, I imagine an apitrace from me wouldn't be helpful, or would it?

HHolimaX 2023-07-17 github

Still same issue. Also, the game starts at 1680x1050,. but when I move mouse curos, I can see that buttons are reacting onm hover in other resolution .. e.g. I have to move curos to area where there is no button for the button to actually hover.

Fresh wineprefix.

$ inxi -Gxxx
12Graphics:
  12Device-1 AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590] 12vendor XFX Pine 12driver amdgpu
    12v kernel 12arch GCN-4 12pcie 12speed 2.5 GT/s 12lanes 8 12ports 12active DP-1,DP-3
    12empty DP-2,DVI-D-1,HDMI-A-1 12bus-ID 01:00.0 12chip-ID 1002:67df 12class-ID 0300 12temp 56.0 C
  12Display wayland 12server X.org 12v 1.20.14 12with Xwayland 12v 22.1.9 12compositor gnome-shell 12v 44.2
    12driver 12gpu amdgpu 12display-ID 0
  12Monitor-1 DP-1 12model BenQ G2420HDBL 12serial <filter> 12res 1920x1080 12dpi 92
    12size 477x268mm (18.78x10.55") 12diag 604mm (23.8") 12modes 12max 1920x1080 12min 720x400
  12Monitor-2 DP-3 12model Philips FTV 12serial <filter> 12res 1920x1080 12dpi 76
    12size 640x360mm (25.2x14.17") 12diag 734mm (28.9") 12modes 12max 1920x1080 12min 640x480
  12API OpenGL 12v 4.6 Mesa 23.1.3 12renderer AMD Radeon RX 580 Series (polaris10 LLVM 16.0.5 DRM 3.52
    6.3.11-200.fc38.x86_64) 12direct-render Yes
$ sh winetrciks list-installed
------------------------------------------------------
warning: You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit versions of packages. If you encounter problems, please retest in a clean 32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20230212-next - sha256sum: 5d955265d81816ec804ab54107c923da802e69fd4f182a69bded5719c8d5c8a2 with wine-8.12 (Staging) and WINEARCH=win64
w_workaround_wine_bug-50894
ucrtbase2019
vcrun2019
d3dcompiler_43
d3dx9
d3dcompiler_47
dxvk
vcrun2013
Ssimifor 2023-07-29 github

menu reacts normally for me, both in the main menu and when invoking the menu while in game. I also didn't install anything into the wineprefix other than dxvk, maybe something there is causing the issue for you.

BBlisto91 2025-06-24 github

@HolimaX Are you still having this issue to this day?

HHolimaX 2025-06-30 github

@HolimaX Are you still having this issue to this day?

Will check somewhen this week ;)

Launch options