protonscr

[d3d9] Project Snowblind: FMV issue and silent title screen

dxvkopen d3d9
doitsujin/dxvk#3493 · opened 2023-06-14 by waspennator · updated 2025-04-14 · 7 comments · github
1 matching comments, n / p to jump
Wwaspennator 2023-06-14 github

Saw issue reports on Protondb saying that the game has missing audio when run under DXVK, so I quickly bought a copy to check on my windows laptop and I can confirm 2 things.

1: When I run the game normally, it plays the usual company logos like the eidos logo FMV for example, but on DXVK, it's stuck on a black screen until I click once, then it starts playing the logo animation.

2: As soon as I get to the title screen, the game is dead silent, no title screen music, no menu noises, nothing. Weird considering the logos play noise as normal though.

Software information

Project Snowblind

System information

  • GPU: GTX 1650
  • Driver: Nvidia 531.79
  • Wine version:
  • DXVK version: [d3d9] Reset vertex & index buffer in Reset: Dev Build

Apitrace file(s)

https://www.mediafire.com/file/lbjkz5uqso7nbg4/Snowblind.zip/file

For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace

Log files

Please attach Proton or Wine logs as a text file:

  • When using Proton, set the Steam launch options for your game to PROTON_LOG=1 %command% and attach the corresponding steam-xxxxx.log file in your home directory.
  • When using regular Wine, use wine game.exe > game.log 2>&1 and attach the resulting game.log file.
    Snowblind_d3d9.log
BBlisto91 2023-06-14 github

Hello and thank you for the issue.

I am not reproducing number 1 when testing through Proton and the videos start playing fine on their own.
But i can reproduce the other issue that main menu and game have no audio when dxvk is used. I have not found any config that helps including d3d9.deviceLossOnFocusLoss and it's the same when using d9vk 0.13f.
Maybe some window message shenanigans so it doesn't think it's properly in focus. But I'll let the devs speculate if that makes sense.

WWinterSnowfall 2023-06-14 github

The trace plays back fine here and everything is visible & looking good (can't comment on the sound, of course), so I also suspect this is due to some window messaging memes/window focus being lost perhaps, as @Blisto91 mentioned.

That being said, replaying the trace does throw some mismatch in Pitch: expected 128 but got 4 warnings on some LockRect calls, but they may be harmless.

Wwaspennator 2023-10-29 github

Audio still seems to be missing, tested on my steam deck with latest proton Experimental

steam-7010.log

Wwaspennator 2023-12-17 github

Also still seems to be silent on my newer le oled deck too.

Wwaspennator 2025-04-14 github

Audio is still missing on the title screen as of latest dxvk build on oled deck.

KK0bin maintainer 2025-04-14 github

DXVK has nothing to do with audio.

BBlisto91 2025-04-14 github

It is true though that audio doesn't work when using dxvk with this game. Wined3d is fine

Proton versions

Launch options