Hello and thank you for the issue.
I am not reproducing number 1 when testing through Proton and the videos start playing fine on their own.
But i can reproduce the other issue that main menu and game have no audio when dxvk is used. I have not found any config that helps including d3d9.deviceLossOnFocusLoss and it's the same when using d9vk 0.13f.
Maybe some window message shenanigans so it doesn't think it's properly in focus. But I'll let the devs speculate if that makes sense.
The trace plays back fine here and everything is visible & looking good (can't comment on the sound, of course), so I also suspect this is due to some window messaging memes/window focus being lost perhaps, as @Blisto91 mentioned.
That being said, replaying the trace does throw some mismatch in Pitch: expected 128 but got 4 warnings on some LockRect calls, but they may be harmless.
Audio still seems to be missing, tested on my steam deck with latest proton Experimental
Also still seems to be silent on my newer le oled deck too.
Audio is still missing on the title screen as of latest dxvk build on oled deck.
DXVK has nothing to do with audio.
It is true though that audio doesn't work when using dxvk with this game. Wined3d is fine
Saw issue reports on Protondb saying that the game has missing audio when run under DXVK, so I quickly bought a copy to check on my windows laptop and I can confirm 2 things.
1: When I run the game normally, it plays the usual company logos like the eidos logo FMV for example, but on DXVK, it's stuck on a black screen until I click once, then it starts playing the logo animation.
2: As soon as I get to the title screen, the game is dead silent, no title screen music, no menu noises, nothing. Weird considering the logos play noise as normal though.
Software information
Project Snowblind
System information
Apitrace file(s)
https://www.mediafire.com/file/lbjkz5uqso7nbg4/Snowblind.zip/file
For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace
Log files
Please attach Proton or Wine logs as a text file:
PROTON_LOG=1 %command%and attach the correspondingsteam-xxxxx.logfile in your home directory.wine game.exe > game.log 2>&1and attach the resultinggame.logfile.Snowblind_d3d9.log