Do you happen to know the D3DPOOL of the problematic buffers?
Apitrace (with DXVK)
To make apitrace you need to add -insecure to launch options otherwise CS:GO will crash.
Unfortunately I couldn't make apitrace with WineD3D because it gets stuck at loading screen for over 10min (and I really don't want to wait that long).
I did exactly as you mentioned.
Added -insecure option in Steam app launch parameters and copied ApiTrace "d3d9.dll" into "..\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\bin" directory.
Game does not launch at all.
And I do not know D3DPOOL of the problematic buffers :(
Perhaps you are aware of this, but the Wine override for d3d9 when using apitrace should be set to "n,b", not simply "n", since it's a simple pass-through, and stuff will crash otherwise.
Edit: Sorry, didn't notice you were on Windows. That's not an issue there, of course.
Not on Windows which is what i believe adamjer tried on 😉
Yes, exactly I tried it on Windows 10.
d3d9.dllx1 2023-06
There are corruptions visible

Exact regression point
https://github.com/doitsujin/dxvk/commit/1850819483a1a5e061da18c8bfd615988af3b316
Software information
Counter Strike Global Offensive
System information
GPU: NVidia RTX 2080
Driver: 31.0.15.3203
OS: Windows 10
GPU: Intel(R) UHD Graphics
Driver: latest
OS: Windows 10
Apitrace file(s)
Unfortunatelly I was not able to capture APItrace file, game crashes with apitrace attached.