Replaying it with DXVK on Windows:
Replaying it with Windows D3D9 (apitrace has issues with strides):
This is probably an issue with the multi swapchain workaround in WineVulkan.
This is probably an issue with the multi swapchain workaround in WineVulkan.
What exactly does that workaround do? Only present on the first created swapchain or something of the sort?
Nothing extracted yet.
It works fine with WineD3D.
The game seems to request the following while playing the intro:
But the screen doesn't appear to resize down from 1080p (the resize is quite visible with WineD3D as it happens right on the first frame of the intro video).
Software information
Drakensang: The Dark Eye (GOG)
System information
Apitrace file(s)
drakensang.trace.tar.xz
Log files
drakensang.log