Trouble shooting this further, version 2.0 doesn't work, same error
and using 1.10.3 caused this
I would share the min-dump file but GIthub doesn't support it, so here's the logs
Can you please try the latest GitHub actions build?
Can you please try the latest GitHub actions build?
Edit: Including the Log files
BioShockInfinite_d3d11.log
BioShockInfinite_dxgi.log
I just tested the GOG version (Steam version takes a long time to download with my internet) on Windows. Works fine. So far no idea what could be the problem. Maybe it has something to do with overlays?
Also checked 536.67 version - still works fine.
Maybe it has something to do with overlays?
at least RTSS doesn't seem to cause problem.
Also checked 536.67 version - still works fine.
Maybe it has something to do with overlays?
at least RTSS doesn't seem to cause problem.
screenshot
Have you tried the steam version? Because that what's I'm using
I checked: 2K launcher and steam version launch without errors on linux with current proton experimental_8.0 and proton experimental_8.0 + manually updated dxvk files
I checked: 2K launcher and steam version launch without errors on linux with current proton experimental_8.0 and proton experimental_8.0 + manually updated dxvk files
screenshot
Odd, that makes... no sense why It doesn't work on Native Windows 11
warn: D3D11InternalCreateDevice: Adapter is not a DXVK adapter
This line usually indicates that it is trying to use a dxgi.dll that isn't dxvk's own, e.g. the one in the Windows system folder, which won't work. Can happen if the game hardcode it's path
Checked on Windows. The errors only happens to me if i also put the d3d9.dll in next to the exe. Only putting dxgi and d3d11 makes it run fine for me.
I am no longer reproducing this on Windows for some reason even when i put all the dlls next to the exe
@AsrielDewitt Are you able to still reproduce the original issue?
Game create these errors when launching from the exe itself
Software information
Bioshock Infinite, Max settings except AA turned off, DX11
System information
Apitrace file(s)
Log files
BioShockInfinite_dxgi.log
BioShockInfinite_d3d11.log