Not reproducing on my AMD setup on either Linux or Windows. Also not when spoofing Nvidia.
Please attach the dxvk logs that appear next to the games exe.
https://drive.proton.me/urls/C03JWNZQJR#JX8448XpIe3R apitrace i captured for a visual issue. Might as well attach here too.
Not reproducing on Intel XE 80EU / Win11 22621
The game running pretty well
WatchDogs2_d3d11.log
WatchDogs2_dxgi.log
Not reproducing on my AMD setup on either Linux or Windows. Also not when spoofing Nvidia. Please attach the dxvk logs that appear next to the games exe.
https://drive.proton.me/urls/C03JWNZQJR#JX8448XpIe3R apitrace i captured for a visual issue. Might as well attach here too.
WatchDogs2_dxgi.log
WatchDogs2_d3d11.log
Still not working, game blackscreened and crashed instantly when using 2.3 dx11 and dxgi
tried with/without eac launcher, same result
Not reproducing on my AMD setup on either Linux or Windows. Also not when spoofing Nvidia. Please attach the dxvk logs that appear next to the games exe.
https://drive.proton.me/urls/C03JWNZQJR#JX8448XpIe3R apitrace i captured for a visual issue. Might as well attach here too.
More logs
WatchDogs2_d3d11.log
WatchDogs2_dxgi.log
No tracer generated because the game crashes on startup
I found sth interesting about WD2.
WD2 game engine is Disrupt_64.dll which is packed by Denuvo. According to SteamDB the steam version is only 132.48mb, however the Uplay version received an update in 2019, enlarged the engine to over 300M. (A discussion about this update:https://steamcommunity.com/app/447040/discussions/0/1635291505037116623/ )
There is no official announcement from Ubi about what's changed in this update. But I really think maybe the different binary version affect the reproducing of issue.
I made a md5 file of my WD2 installation from Ubi with quicksfv, maybe we should compare for difference to figure out whether the update affected the compability.
WD2.md5.zip
Had this issue now, but closing MSI Afterburner and RTSS solved the problem for me. I am also on Windows with an NVIDIA GPU.
Probably due to the Ubisoft Connect overlay. Go to steamapps/compatdata/447040/pfx/drive_c/users/steamuser/AppData/Local/Ubisoft Game Launcher/, open settings.yaml, find the overlay section and set all to false. Then, find the user section, and set closebehavior to CloseBehavior_Close. Save the file and exit.
Also, take a look at umu-protonfixes for Watch Dogs 2.
@Spidermanagent Are you still having issues with this?
I have the Ubisoft version of the game on Windows and I had the same issue. I resolved the issue with this: first of all close the all overlay programs MSI Afterburner, Ubisoft overlay vs. however I can open the MSI Afterburner after the game launched. The actual problem is the Full Screen mode. Exclusive Full Screen makes the game crash no matter what. Fix for this is: go to Documents\My Games\Watch_Dogs\some-numbers and open the GamerProfile.XML and set WindowMode to 1 like this: WindowMode="1" this makes the game run at Borderless Full Screen mode. This fixed for me.
@OrhanBasol @Spidermanagent Are there still problems with this to this day?
Had this issue now, but closing MSI Afterburner and RTSS solved the problem for me. I am also on Windows with an NVIDIA GPU.
Can confirm. Worked for me too
Please describe your issue as accurately as possible.
Watch dogs 2 does not launch in v2.2, game black screen then crashes, eac is disabled
Watch dogs 2 experiences flickers on rtx 4090
If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows
Software information
Name of the game, settings used etc.
Watch dogs 2 Gold Steam version,
default setting/any setting
System information
Apitrace file(s)
For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace
Log files
Please attach Proton or Wine logs as a text file:
PROTON_LOG=1 %command%and attach the correspondingsteam-xxxxx.logfile in your home directory.wine game.exe > game.log 2>&1and attach the resultinggame.logfile.