The bits of the log you posted are perfectly normal. So unfortunately there's nothing we can do here.
My game won't even launch. I am using the epic games launcher, followed the steps to install it (dxvk 2.3), and when I try and launch it (from the epic games launcher), it says "running" and then crashes without launching the game. I tried circumventing the bl2 launcher, and it still crashed. it didn't bring anything up.
info: Game: Borderlands2.exe
info: DXVK: v2.3
info: Found config file: dxvk.conf
info: Found built-in config:
info: d3d9.supportDFFormats = False
info: d3d9.lenientClear = True
info: Effective configuration:
info: d3d9.lenientClear = True
info: d3d9.supportDFFormats = False
info: d3d9.floatEmulation = strict
info: Vulkan: Found vkGetInstanceProcAddr in vulkan-1.dll @ 0x722a16d0
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
@Ch0mpe Could you give this a try with dxvk 2.5 and latest driver?
@Ch0mpe Friendly ping
@Blisto91 sorry for the late reply
so, when i used the 2.5 version, it worked. Also, was kinda stuttery. I do think it's because of my hardware (2 core 10th gen i3 :p ), so there was no performance gain compared to the old dxvk 1.8.1 I always used.
Just the fact that it didn't crashed out after a couple of hours was already a win for me, so, i'm gonna end this thread.
Thanks!
vulkan-1.dllx2 2024-02
DXVK 2.3, the GPU's driver is the most recent. Runs normally, until it suddenly crashes for no reason. No error, no freezes, just closes as fast as an Alt + F4.
Software information
Borderlands 2. dxvk.conf : dxvk.hud = devinfo,fps
System information
Log files
info: Game: Borderlands2.exe
info: DXVK: v2.3
info: Found config file: dxvk.conf
info: Found built-in config:
info: d3d9.supportDFFormats = False
info: d3d9.lenientClear = True
info: Effective configuration:
info: d3d9.lenientClear = True
info: d3d9.supportDFFormats = False
info: dxvk.hud = devinfo,fps
info: Vulkan: Found vkGetInstanceProcAddr in vulkan-1.dll @ 0x6b094620
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info: Intel(R) UHD Graphics:
info: Driver : Intel Corporation 103.77.0
info: Memory Heap[0]:
info: Size: 3993 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x7
info: Memory Type[2]: Property Flags = 0xf
info: Process set as DPI aware
info: Game: Borderlands2.exe
info: DXVK: v2.3
info: Found config file: dxvk.conf
info: Found built-in config:
info: d3d9.supportDFFormats = False
info: d3d9.lenientClear = True
info: Effective configuration:
info: d3d9.lenientClear = True
info: d3d9.supportDFFormats = False
info: dxvk.hud = devinfo,fps
info: Vulkan: Found vkGetInstanceProcAddr in vulkan-1.dll @ 0x6b094620
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info: Intel(R) UHD Graphics:
info: Driver : Intel Corporation 103.77.0
info: Memory Heap[0]:
info: Size: 3993 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x7
info: Memory Type[2]: Property Flags = 0xf
info: Process set as DPI aware
info: Device properties:
info: Device : Intel(R) UHD Graphics
info: Driver : Intel Corporation 103.77.0
info: Enabled device extensions:
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_full_screen_exclusive
info: VK_EXT_hdr_metadata
info: VK_EXT_memory_priority
info: VK_EXT_robustness2
info: VK_EXT_shader_stencil_export
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_external_memory_win32
info: VK_KHR_external_semaphore_win32
info: VK_KHR_swapchain
info: VK_KHR_win32_keyed_mutex
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 0
info: sampleRateShading : 1
info: dualSrcBlend : 0
info: logicOp : 0
info: multiDrawIndirect : 0
info: drawIndirectFirstInstance : 0
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 0
info: wideLines : 0
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 1
info: fragmentStoresAndAtomics : 0
info: shaderImageGatherExtended : 0
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 0
info: shaderInt64 : 0
info: variableMultisampleRate : 1
info: shaderResourceResidency : 0
info: shaderResourceMinLod : 0
info: sparseBinding : 0
info: sparseResidencyBuffer : 0
info: sparseResidencyImage2D : 0
info: sparseResidencyImage3D : 0
info: sparseResidency2Samples : 0
info: sparseResidency4Samples : 0
info: sparseResidency8Samples : 0
info: sparseResidency16Samples : 0
info: sparseResidencyAliased : 0
info: Vulkan 1.1
info: shaderDrawParameters : 0
info: Vulkan 1.2
info: samplerMirrorClampToEdge : 1
info: drawIndirectCount : 1
info: samplerFilterMinmax : 0
info: hostQueryReset : 1
info: timelineSemaphore : 1
info: bufferDeviceAddress : 0
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: vulkanMemoryModel : 1
info: Vulkan 1.3
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 0
info: synchronization2 : 1
info: dynamicRendering : 1
info: VK_AMD_shader_fragment_mask
info: extension supported : 0
info: VK_EXT_attachment_feedback_loop_layout
info: attachmentFeedbackLoopLayout : 0
info: VK_EXT_conservative_rasterization
info: extension supported : 1
info: VK_EXT_custom_border_color
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_depth_bias_control
info: depthBiasControl : 0
info: leastRepresentableValueForceUnormRepresentation : 0
info: floatRepresentation : 0
info: depthBiasExact : 0
info: VK_EXT_extended_dynamic_state3
info: extDynamicState3AlphaToCoverageEnable : 0
info: extDynamicState3DepthClipEnable : 0
info: extDynamicState3RasterizationSamples : 0
info: extDynamicState3SampleMask : 0
info: extDynamicState3LineRasterizationMode : 0
info: VK_EXT_fragment_shader_interlock
info: fragmentShaderSampleInterlock : 0
info: fragmentShaderPixelInterlock : 0
info: VK_EXT_full_screen_exclusive
info: extension supported : 1
info: VK_EXT_graphics_pipeline_library
info: graphicsPipelineLibrary : 0
info: VK_EXT_line_rasterization
info: rectangularLines : 0
info: smoothLines : 0
info: VK_EXT_memory_budget
info: extension supported : 1
info: VK_EXT_memory_priority
info: memoryPriority : 1
info: VK_EXT_non_seamless_cube_map
info: nonSeamlessCubeMap : 0
info: VK_EXT_robustness2
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_shader_module_identifier
info: shaderModuleIdentifier : 0
info: VK_EXT_shader_stencil_export
info: extension supported : 1
info: VK_EXT_swapchain_colorspace
info: extension supported : 0
info: VK_EXT_swapchain_maintenance1
info: swapchainMaintenance1 : 0
info: VK_EXT_hdr_metadata
info: extension supported : 1