How do you enable that. The game still uses d3d9 here
How do you enable that. The game still uses d3d9 here
KR server is now using d3d11 from today (12/20/2023)
Am i correct in assuming i can't access that outside Korea without jumping through a bunch of hoops?
Also can you post logs from a up to date dxvk. Your logs are from a very old version
Edit: Also make a apitrace without dxvk
Am i correct in assuming i can't access that outside Korea without jumping through a bunch of hoops?
Also can you post logs from a up to date dxvk. Your logs are from a very old version
Edit: Also make a apitrace without dxvk
just need vpn to play this game outside Korea
I tried several versions of dxvk such as 1.5.3, 1.7, 2.0, 2.3 but nothing works in d3d11
SoulWorker_d3d11.log
SoulWorker_dxgi.log
dxvk 2.3 log files
https://drive.google.com/file/d/18tJtRnajYaHX2rLoLHFey9UPBsbYHoJ_/view?usp=sharing
apitrace files without dxvk
just need vpn to play this game outside Korea
Does that work with the Steam version? I read claims i would need a Korean phone number.
The trace replays fine with dxvk here.
warn: D3D11InternalCreateDevice: Adapter is not a DXVK adapter
This line could indicate that the game is just trying to load the wrong dxgi at some point, e.g. Windows own which won't work. If it's just that that is the case then it won't work on Windows.
just need vpn to play this game outside Korea
Does that work with the Steam version? I read claims i would need a Korean phone number.
The trace replays fine with dxvk here.
warn: D3D11InternalCreateDevice: Adapter is not a DXVK adapterThis line could indicate that the game is just trying to load the wrong dxgi at some point, e.g. Windows own which won't work. If it's just that that is the case then it won't work on Windows.
Soulworker KR server is on Steam now. you can play without Korean phone number.
btw, it means I can't use dxvk anymore on that game right?
I need to get used on d3d11.
Thank you for the answer.
btw, it means I can't use dxvk anymore on that game right?
I need to get used on d3d11.
Not on Windows.
just need vpn to play this game outside Korea
Does that work with the Steam version? I read claims i would need a Korean phone number.
The trace replays fine with dxvk here.
warn: D3D11InternalCreateDevice: Adapter is not a DXVK adapterThis line could indicate that the game is just trying to load the wrong dxgi at some point, e.g. Windows own which won't work. If it's just that that is the case then it won't work on Windows.
I believe it does come down to people forgetting to copy dxgi.dll in addition to d3d11.dll for this issue. I had someone else test dxvk 2.3 on the korean version and it worked without any problems for them.
just need vpn to play this game outside Korea
Does that work with the Steam version? I read claims i would need a Korean phone number.
The trace replays fine with dxvk here.warn: D3D11InternalCreateDevice: Adapter is not a DXVK adapterThis line could indicate that the game is just trying to load the wrong dxgi at some point, e.g. Windows own which won't work. If it's just that that is the case then it won't work on Windows.
I believe it does come down to people forgetting to copy dxgi.dll in addition to d3d11.dll for this issue. I had someone else test dxvk 2.3 on the korean version and it worked without any problems for them.
It didn't work for me
just need vpn to play this game outside Korea
Does that work with the Steam version? I read claims i would need a Korean phone number.
The trace replays fine with dxvk here.warn: D3D11InternalCreateDevice: Adapter is not a DXVK adapterThis line could indicate that the game is just trying to load the wrong dxgi at some point, e.g. Windows own which won't work. If it's just that that is the case then it won't work on Windows.
I believe it does come down to people forgetting to copy dxgi.dll in addition to d3d11.dll for this issue. I had someone else test dxvk 2.3 on the korean version and it worked without any problems for them.
It didn't work for me
After doublechecking your game files against the ones listed on SteamDB it looks like you might be missing d3dx9_43.dll that ships with the game. Try verifying your game files and reinstalling dxvk.
just need vpn to play this game outside Korea
Does that work with the Steam version? I read claims i would need a Korean phone number.
The trace replays fine with dxvk here.warn: D3D11InternalCreateDevice: Adapter is not a DXVK adapterThis line could indicate that the game is just trying to load the wrong dxgi at some point, e.g. Windows own which won't work. If it's just that that is the case then it won't work on Windows.
I believe it does come down to people forgetting to copy dxgi.dll in addition to d3d11.dll for this issue. I had someone else test dxvk 2.3 on the korean version and it worked without any problems for them.
It didn't work for meAfter doublechecking your game files against the ones listed on SteamDB it looks like you might be missing d3dx9_43.dll that ships with the game. Try verifying your game files and reinstalling dxvk.
I tried but nothing changed with d3dx9_43.dll
Seems to just want to use the dxgi in system32 folder. So there is nothing for dxvk to do here
Issue can be solved by hex editing BaseDX11.dll imports and replacing DXGI.dll with DXGJ.dll and renaming the dll appropriately. However it seems the anticheat XignCode3 doesn't particularly like dxvk and the game will be closed after around 2 minutes. This can be fixed by moving the game on a seperate partition like with dx9 previously.
You are doing this at your own risk.
(Ignore the version name, its a custom build but the same should work with base dxvk)
Issue can be solved by hex editing BaseDX11.dll imports and replacing
DXGI.dllwithDXGJ.dlland renaming the dll appropriately. However it seems the anticheat XignCode3 doesn't particularly like dxvk and the game will be closed after around 2 minutes. This can be fixed by moving the game on a seperate partition like with dx9 previously. You are doing this at your own risk.(Ignore the version name, its a custom build but the same should work with base dxvk)
Thank you.
I tried your method and I made it.
For ease of use I have created a batch/powershell script that will automate the patching of the required file. The batch version simply runs the powershell script as an encoded command. To use it, simply put the batch file next to BaseDX11.dll and double click it, then wait until it finishes.
Use this at your own risk. I am not responsible if the anti cheat bans your for modifying game files. If something goes wrong with the script, restore the backup from BaseDX11.dll.bak or verify steam game file integrity.
$basepath = [System.Environment]::GetEnvironmentVariable('dir');
$original = ($basepath + "\BaseDX11.dll");
$backup = ($basepath + "\BaseDX11.dll.bak");
$byteArray = Get-Content $original -Raw -Encoding Byte;
Set-Content $backup -Encoding Byte -Value $byteArray;
$byteString = $byteArray.ForEach('ToString', 'X') -join ' ';
$byteString = $byteString -replace '\b44 58 47 49 2E 64 6C 6C\b(.*)', '44 58 47 4A 2E 64 6C 6C$1';
[byte[]] $newByteArray = -split $byteString -replace '^', '0x';
Set-Content $original -Encoding Byte -Value $newByteArray;
@echo off
set dir=%~dp0
powershell.exe -EncodedCommand "JABiAGEAcwBlAHAAYQB0AGgAIAA9ACAAWwBTAHkAcwB0AGUAbQAuAEUAbgB2AGkAcgBvAG4AbQBlAG4AdABdADoAOgBHAGUAdABFAG4AdgBpAHIAbwBuAG0AZQBuAHQAVgBhAHIAaQBhAGIAbABlACgAJwBkAGkAcgAnACkAOwAgACQAbwByAGkAZwBpAG4AYQBsACAAPQAgACgAJABiAGEAcwBlAHAAYQB0AGgAIAArACAAIgBcAEIAYQBzAGUARABYADEAMQAuAGQAbABsACIAKQA7ACAAJABiAGEAYwBrAHUAcAAgAD0AIAAoACQAYgBhAHMAZQBwAGEAdABoACAAKwAgACIAXABCAGEAcwBlAEQAWAAxADEALgBkAGwAbAAuAGIAYQBrACIAKQA7ACAAJABiAHkAdABlAEEAcgByAGEAeQAgAD0AIABHAGUAdAAtAEMAbwBuAHQAZQBuAHQAIAAkAG8AcgBpAGcAaQBuAGEAbAAgAC0AUgBhAHcAIAAtAEUAbgBjAG8AZABpAG4AZwAgAEIAeQB0AGUAOwAgAFMAZQB0AC0AQwBvAG4AdABlAG4AdAAgACQAYgBhAGMAawB1AHAAIAAtAEUAbgBjAG8AZABpAG4AZwAgAEIAeQB0AGUAIAAtAFYAYQBsAHUAZQAgACQAYgB5AHQAZQBBAHIAcgBhAHkAOwAgACQAYgB5AHQAZQBTAHQAcgBpAG4AZwAgAD0AIAAkAGIAeQB0AGUAQQByAHIAYQB5AC4ARgBvAHIARQBhAGMAaAAoACcAVABvAFMAdAByAGkAbgBnACcALAAgACcAWAAnACkAIAAtAGoAbwBpAG4AIAAnACAAJwA7ACAAJABiAHkAdABlAFMAdAByAGkAbgBnACAAPQAgACQAYgB5AHQAZQBTAHQAcgBpAG4AZwAgAC0AcgBlAHAAbABhAGMAZQAgACcAXABiADQANAAgADUAOAAgADQANwAgADQAOQAgADIARQAgADYANAAgADYAQwAgADYAQwBcAGIAKAAuACoAKQAnACwAIAAnADQANAAgADUAOAAgADQANwAgADQAQQAgADIARQAgADYANAAgADYAQwAgADYAQwAkADEAJwA7ACAAWwBiAHkAdABlAFsAXQBdACAAJABuAGUAdwBCAHkAdABlAEEAcgByAGEAeQAgAD0AIAAtAHMAcABsAGkAdAAgACQAYgB5AHQAZQBTAHQAcgBpAG4AZwAgAC0AcgBlAHAAbABhAGMAZQAgACcAXgAnACwAIAAnADAAeAAnADsAIABTAGUAdAAtAEMAbwBuAHQAZQBuAHQAIAAkAG8AcgBpAGcAaQBuAGEAbAAgAC0ARQBuAGMAbwBkAGkAbgBnACAAQgB5AHQAZQAgAC0AVgBhAGwAdQBlACAAJABuAGUAdwBCAHkAdABlAEEAcgByAGEAeQA7AA=="
Maybe put a disclaimer to use at your own risk.
PROTON_LOG=1x1 2023-12basedx11.dllx3 2023-12dxgi.dllx6 2023-12dxgj.dllx2 2023-12d3d11.dllx4 2023-12d3dx9_43.dllx2 2023-12
Please describe your issue as accurately as possible.
If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows
Software information
Name of the game, settings used etc.
Soulworker KR
https://store.steampowered.com/app/1825750/_/
System information
Apitrace file(s)
For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace
Log files
Please attach Proton or Wine logs as a text file:
PROTON_LOG=1 %command%and attach the correspondingsteam-xxxxx.logfile in your home directory.wine game.exe > game.log 2>&1and attach the resultinggame.logfile.SoulWorker_d3d11.log
SoulWorker_dxgi.log
DirectX version of the game has been updated. (DX9 -> DX11)
after this update, I cannot run the game with DXVK (d3d11, version 2.3)