protonscr

The Outer Worlds Spacer's Choice Edition doesn't start

dxvkclosed
doitsujin/dxvk#3773 · opened 2023-12-28 by ramonsantana · updated 2023-12-28 · 4 comments · github
Rramonsantana 2023-12-28 github

When i try to use DXVK with this game, the game won't start, it blinks on the taskbar and vanishes.
This is what i saw on the game's log file

[2023.12.28-03.47.07:133][  0]LogD3D12RHI: Warning: Failed to create swapchain with the following parameters:
[2023.12.28-03.47.07:133][  0]LogD3D12RHI: Warning: 	DXGI_MODE_DESC: width: 3840 height: 2160 DXGI format: 24
[2023.12.28-03.47.07:133][  0]LogD3D12RHI: Warning: 	Back buffer count: 3
[2023.12.28-03.47.07:133][  0]LogD3D12RHI: Warning: 	Windows handle: 0x1a0a1c (IsWindow: true)
[2023.12.28-03.47.07:133][  0]LogD3D12RHI: Warning: 	Fullscreen: false
[2023.12.28-03.47.07:133][  0]LogD3D12RHI: Warning: 	Swapchain flags: 2050
[2023.12.28-03.47.07:133][  0]LogD3D12RHI: Error: hr failed 
 at F:/Projects/VTS.GEN9.STAGE/Game/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Viewport.cpp:224 
 with error DXGI_ERROR_UNSUPPORTED

[2023.12.28-03.47.07:134][  0]LogD3D12RHI: Error: [GPUBreadCrumb] Last tracked GPU operations:
[2023.12.28-03.47.07:134][  0]LogD3D12RHI: Error: [GPUBreadCrumb]	3D Queue 0 - No Data
[2023.12.28-03.47.07:134][  0]LogD3D12RHI: Error: [GPUBreadCrumb]	Compute Queue 0 - No Data
[2023.12.28-03.47.07:134][  0]LogD3D12RHI: Error: [GPUBreadCrumb]	Copy Queue 0 - No Data
[2023.12.28-03.47.07:134][  0]LogD3D12RHI: Error: DRED: No PageFault data.
[2023.12.28-03.47.07:139][  0]LogD3D12RHI: Error: GPU Crashed or D3D Device Removed.

Use -d3ddebug to enable the D3D debug device.
Check log for GPU state information.
[2023.12.28-03.47.07:150][  0]LogWindows: Error: Error reentered: Fatal error: [File:Unknown] [Line: 684] 
hr failed 
 at F:/Projects/VTS.GEN9.STAGE/Game/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Viewport.cpp:224 
 with error DXGI_ERROR_UNSUPPORTED

IndianaEpicGameStore-Win64-Shipping_d3d11.log
IndianaEpicGameStore-Win64-Shipping_dxgi.log

Mmbriar 2023-12-28 github

The game uses d3d12, which dxvk doesn't implement. You'd need to use vkd3d-proton in addtion to dxvk.

Rramonsantana 2023-12-28 github

Do is need vkd3d-proton in Windows 11?
If so, where do i find the at?

Mmbriar 2023-12-28 github

Well, if you want to run a d3d12 game on vulkan then you need vkd3d-proton and dxvk, also on windows. You can find it here: https://github.com/HansKristian-Work/vkd3d-proton. But in general there is not much reason to use it on windows, because it will be most likely slower than native d3d12 on nvidia and probably be both broken and slow on AMD and Intel.

KK0bin maintainer 2023-12-28 github

As mbriar said, this isn't even using DXVK.

Just use the regular D3D12 driver on Windows.

Nothing extracted yet.