protonscr

GTA IV with DXVK, map icons become low res/blurry

dxvkclosed d3d9
doitsujin/dxvk#3779 · opened 2024-01-02 by r3538987 · updated 2024-10-09 · 2 comments · github
Rr3538987 2024-01-02 github

When using DXVK certain icons in menu map become less crisp.
mspaint_2024-01-02_14-55-25
Without DXVK - icons are crisp.
With DXVK - majority (not all) icons become more blurred.
With DXVK (apitrace DLLs) - icons also remain crisp. (due to older DLLs?)
All in-game assets are 64x64 in size.

Software information

GTA IV, pretty much almost maxed out in-game settings.

System information

  • GPU: RTX 2070 Super
  • Driver: NVIDIA 546.33
  • DXVK version: 2.2 / 2.3 - behavior is same with 2.2 and 2.3 DXVK files.

Apitrace file(s)

(https://drive.google.com/file/d/1OR1g5jDzBdxzLlMdtFi5HybKLU6xSbKp/view?usp=sharing)
File attached, but as mentioned, when using trace files, low quality icons doesn't show up.

Additional.
image

BBlisto91 2024-10-09 github

@r3538987 Could you give this a shot again with latest master? I don't think i was ever able to reproduce this issue myself.
You can download it here https://github.com/doitsujin/dxvk/actions/runs/11241364928

Rr3538987 2024-10-09 github

@r3538987 Could you give this a shot again with latest master? I don't think i was ever able to reproduce this issue myself. You can download it here https://github.com/doitsujin/dxvk/actions/runs/11241364928

I have plenty of game builds and versions, and I can no longer reproduce this. Without even changing DXVK files.

Nothing extracted yet.