protonscr

BG3 does not run

dxvkclosed intel windows
doitsujin/dxvk#3823 · opened 2024-01-29 by molegel · updated 2024-10-09 · 8 comments · github
Mmolegel 2024-01-29 github

Due to Intel Arc, I need to play Bg3 on Vulkan, but I have a lot of crashes. As an alternative, I thought about DXVK, but after doing the procedure correctly, my game won't launch. opened a console to see why the game isn't opening, and that's all it says:

BG3Ext v13 built on Jan 16 2024 20:05:24
Game version v4.44.94.476 OK
ScriptExtender::Initialize: Starting
Library startup took 1165 ms
We're already past App load, triggering CoreLibInit
LibraryManager::PostStartupFindLibraries() took 120 ms

Baldur's Gate 3 Patch #5

  • GPU: ARC A750
  • Driver: 5186
  • DXVK version: 2.3 and 2.2
BBlisto91 2024-01-29 github

Post dxvk logs please

Mmolegel 2024-01-29 github
BBlisto91 2024-01-29 github

I assume it looks the same without gplasync too?

It just ends early without error. There is likely either some Driver or other setup specific shenanigans going on. I am not aware of any issues running the d3d11 version on Linux.

Edit: remember to try and turn off any overlays running https://github.com/doitsujin/dxvk/wiki/Windows#third-party-software

Edit 2: or try 1.10.3

Mmolegel 2024-01-29 github

Hey! Tried 1.10.3, different log
bg3_dx11_dxgi.log

BBlisto91 2024-01-29 github

Hm doesn't really tell anything either even if it seems to get a bit further.
I tried to use dxvk 2.3 with my AMD 7900xtx on Windows and that started fine. Also when I spoof to the game I have an Intel GPU

I'd suggest reporting the crash issue to Intel or making an issue here https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT

RRyusennin 2024-02-02 github

A shot in the dark, but check #3826

BBlisto91 2024-03-26 github

@molegel Friendly ping. Can you try to give this another shot with latest driver and dxvk

BBlisto91 2024-07-21 github

@molegel Double friendly ping

Nothing extracted yet.