protonscr

World Of Tanks renders garbage on RADV.

dxvkclosed
doitsujin/dxvk#383 · opened 2018-05-19 by leonmaxx · updated 2018-05-19 · 3 comments · github
Lleonmaxx 2018-05-19 github

In WoT 1.0.1 instead of hangar with tank i see only garbage, but UI is rendered correctly.
Screenshot: https://imgur.com/a/ewJ4wVz
I'm not sure if it's DXVK bug or Mesa bug.

World Of Tanks 1.0.1

Both "Standard" and "Improved" graphics engines rendered garbage.

System information

  • GPU: AMD Radeon R9 Fury
  • Driver: Mesa 17.3.9
  • Wine version: 3.8-staging
  • DXVK version: 0.51

Apitrace file(s)

  • Still trying to get apitrace running under wine.

Log files

Lleonmaxx 2018-05-19 github

Without DXVK (on wined3d) it doesn't get that far, it fails right after login with:

0042:fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_sgv.
apitrac0042:fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_sgv.
e: warning: caught exception 0xc0000005

If I get apitrace of WoT on Windows 7 will it help?

Zzefkerr 2018-05-19 github

Driver: Mesa 17.3.9

@leonmaxx, please, read:
https://github.com/doitsujin/dxvk/wiki/Driver-support

Lleonmaxx 2018-05-19 github

Oh, sorry, it was some time since I read your driver support page.
Closed.

Error codes