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EVE Online launcher fails to start when dxvk is installed

dxvkclosed
doitsujin/dxvk#3844 · opened 2024-02-07 by DarkFenX · updated 2024-02-07 · 1 comments · github
DDarkFenX 2024-02-07 github

EVE Online devs soft-forced new game launcher today, which is relatively fancy with some 3d graphics. There are a few linux users who got it working, but it doesn't progress past splash screen for me on wine prefix with dxvk installed. On wine prefix without dxvk installed it launches just fine. This is why I am raising an issue here, even if ultimately I am unsure it's dxvk which is causing it.

Software information

EVE Online. If you download it from here, after installation first thing which you will deal with is the launcher. Settings seem to be irrelevant, I didn't get to that stage.

System information

  • GPU: Intel Corporation Alder Lake-P GT2 + NVIDIA Corporation GA103M (I suspect it might be related
  • Driver: Intel Mesa 23.3.4, NVIDIA 525.147.05
  • Wine version: wine-9.1
  • DXVK version: 2.3, installed via winetricks

Apitrace file(s)

I followed the instructions but no file was generated (since I worked on a prefix w/o dxvk installed, launcher did launch but crashed once I closed it). Unsure if anything should be generated in this case or it was mishandling on my part (apitrace paths do not match those mentioned in the howto, so possibly I moved wrong files).

Log files

game.log
This part catches attention:

01e8:err:vulkan:X11DRV_vkCreateWin32SurfaceKHR Failed to allocate client window for hwnd=0x10098
err:   D3D11SwapChain: Failed to recreate surface: VK_ERROR_OUT_OF_HOST_MEMORY
err:   DXGI: CreateSwapChainForHwnd: Failed to create swap chain, hr -2147467259
DDarkFenX 2024-02-07 github

Nevermind. Might be unrelated to dxvk after all. On clean wine prefix + dxvk it works.

Nothing extracted yet.