That's not how this works, DXVK uses shaders from the game.
Dgvoodoo2 does it and this is similar so i thought this would be able to as well. Maybe i dodnt say it corrected but i believe it uses shaders from the game also. or lighting rather.
DGVoodoo2 mostly targets older graphics APIs and games than DXVK where this is possible.
Nothing extracted yet.
I would like to request the graphical option of enabling phong lighting