protonscr

Crashes on DXGI swapchain present method

dxvkclosed
doitsujin/dxvk#3897 · opened 2024-03-07 by Rozin14 · updated 2024-03-07 · 2 comments · github
RRozin14 2024-03-07 github

If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows

Software information

Ghost recon wildlands works fine when using native present method but crashes using DXGI swapchain. Wanted to use AutoHDR because it would only work for games using dxgi swapchain. No logs created after crashing.

System information

  • GPU: 3070
  • Driver: 551.52
  • Wine version:
  • DXVK version: 2.3
  • OS: Windows11
Ddoitsujin maintainer 2024-03-07 github

Probably doesn't work because it's trying to load our DXGI? Either way, just sounds like some Windows jank that we literally cannot support.

RRozin14 2024-03-07 github

Is there any known workarounds to enable hdr while using native present method?

Nothing extracted yet.