protonscr

Ghostrunner Crash

dxvkclosed
doitsujin/dxvk#3935 · opened 2024-04-04 by 7AllenWalker7 · updated 2024-04-04 · 4 comments · github
77AllenWalker7 2024-04-04 github

I can launch Ghostrunner DX11 on dxvk with nvidia card on windows 10?
Now I have crash on start screen.

info:  Memory type mask for sparse resources: 0x2
warn:  DXVK: No state cache file found
info:  DXVK: Graphics pipeline libraries supported
info:  DXVK: Using 8 compiler threads
warn:  D3D11Texture2D::QueryInterface: Unknown interface query
warn:  696442be-a72e-4059-bc79-5b5c98040fad
warn:  D3D11DXGIDevice::QueryInterface: Unknown interface query
warn:  189819f1-1db6-4b57-be54-1821339b85f7
info:  DXVK: Using 8 compiler threads
info:  Presenter: Actual swap chain properties:
info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
info:    Color space:  VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info:    Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: yes)
info:    Buffer size:  3440x1440
info:    Image count:  3
info:    Exclusive FS: 1
warn:  DXVK: Creating new state cache file
warn:  D3D11: Failed to write shared resource info for a texture
warn:  D3D11Device::OpenSharedResourceGeneric: Handle not found: 0x40000642
BBlisto91 2024-04-04 github

Are you saying you used to be able to run it and now can't? Or are you saying it won't work in general? I assume you are trying to launch the d3d11 mode.

Without having tested myself if the game hard requires shared resources then it won't work on Windows.

warn:  D3D11: Failed to write shared resource info for a texture
warn:  D3D11Device::OpenSharedResourceGeneric: Handle not found: 0x40000642
77AllenWalker7 2024-04-04 github

I have not tried to do this before, it was needed now for checks)
The game has dx11 and dx12 modes, I wanted to run dx11 on vulcan

Mmrdeathjr28 2024-04-04 github

In my case dx11 works (ghostrunner gog version) using dxvk 2.3.1 but i use linux only

grdx11a

grdx11b

KK0bin maintainer 2024-04-04 github

The game works with DXVK on Linux. Windows isn't exactly a supported platform for DXVK and the problems there are usually outside of our control anyway.

Nothing extracted yet.