Works for me. Are you using the package-release script or building manually?
I'm invoking meson manually.
My question should be is vkGetInstanceProcAddr() defined in the RADV driver
or the vulkanSDK?
On Sun, May 27, 2018 at 11:46 PM, Philip Rebohle [email protected]
wrote:
Works for me. Are you using the package-release script or building
manually?—
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It's part of the Vulkan loader.
LunarG's vulkaninfo utility looks ok as far as I can see.
I did notice that their SDK didn't provide 32-bit libraries
to link against.
What would be installing the vulkan loader, RADV?
On Mon, May 28, 2018 at 12:09 AM, Philip Rebohle [email protected]
wrote:
It's part of the Vulkan loader.
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I'm shipping the .lib files required for linking with DXVK.
Please test if the package-release script works for you, it builds both 64-bit and 32-bit binaries.
I see it. OK you can close this.
But before I go, can you tell me where I get a good vulkan loader?
From mesa? from the SDK?
On Mon, May 28, 2018 at 7:50 AM, Philip Rebohle [email protected]
wrote:
I'm shipping the .lib files required for linking with DXVK.
Please test if the package-release script works for you, it builds both
64-bit and 32-bit binaries.—
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Wine provides its own loader, there's noting else you have to do.
Compiling 64-bit went ok. However linking dxvk for 32-bit failed.
[2/16] Linking target src/dxgi/dxgi.dll.
FAILED: src/dxgi/dxgi.dll
...
src/dxvk/libdxvk.a(vulkan_dxvk_vulkan_loader.cpp.obj): In function
dxvk::vk::LibraryLoader::sym(char const*) const': /home/XXX/src/dxvk/build32/../src/dxvk/vulkan/dxvk_vulkan_loader.cpp:6: undefined reference tovkGetInstanceProcAddr'Perhaps I should just skip the 32-bit altogether.
System information
Mesa version: OpenGL version string: 3.0 Mesa 18.0.4 (git-3b49ab6219)
vulkan SDK version: 1.1.70.1
mingw64 provided by crosstool-ng.