protonscr

Desaturated colours when used with Watch Dogs 2

dxvkclosed d3d11needs apitraceneeds more info
doitsujin/dxvk#4012 · opened 2024-05-18 by OmegaTomHanks · updated 2025-05-02 · 3 comments · github
OOmegaTomHanks 2024-05-18 github

When using dxvk with watch dogs 2 to eliminate the sky flickering bug, for whatever reason, it causes the colours to become totally desaturated. I have no idea what the issue is but it is not resolved by changing any setting, full screen mode, or similar.

Geforce 4090
Ryzen 7 5800X

BBlisto91 2024-05-18 github

Hi there.
Please include logs and a apitrace. If the issue can be shown in a screenshot then also include two with and without dxvk.
Do you have a HDR monitor?

KK0bin maintainer 2024-05-18 github

Besides the apitrace, could you also provide some screenshots of what it looks like with DXVK and what it's supposed to look like?

BBlisto91 2024-06-30 github

@OmegaTomHanks Friendly ping

Nothing extracted yet.