protonscr

Is DXVK_FRAME_RATE programmed to work with Direct3D 12 (vkd3d) games?

dxvkclosed question
doitsujin/dxvk#4032 · opened 2024-05-26 by Tiagoquix · updated 2024-05-26 · 2 comments · github
TTiagoquix 2024-05-26 github

Hi there.

I would like to know if the env. variable DXVK_FRAME_RATE is programmed to work with Direct3D 12 (vkd3d) games.

If not, could you make it work with them?

Thanks in advance for your attention.

KK0bin maintainer 2024-05-26 github

DXVK_FRAME_RATE only works with DXVK, hence the DXVK in the name.

TTiagoquix 2024-05-26 github

Thanks for the clarification. I have opened an issue on vkd3d-proton: https://github.com/HansKristian-Work/vkd3d-proton/issues/1998.

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