protonscr

EA Origin launcher question

dxvkclosed
doitsujin/dxvk#4034 · opened 2024-05-27 by Tiagoquix · updated 2024-05-31 · 4 comments · github
TTiagoquix 2024-05-27 github

Hi there.

As I stated in #4033, there are various Windows-only game launchers that have the option dxvk.maxChunkSize set to 1 for some reason I don't know.

Considering it's still possible to use Origin (the old app, now replaced by EA Desktop), should we set dxvk.maxChunkSize to 1 for it as well?

I personally use the Origin launcher when playing EA games because the new EA Desktop launcher has problems (stuttering in games, achievements not unlocking etc.), while the Origin launcher works fine and I can just delete a DLL file to entirely disable the in-game overlay.

Thanks in advance for your attention.

KK0bin maintainer 2024-05-28 github

The point of setting the chunkSize to 1 is to minimize VRAM fragmentation at the cost of performance for launcher apps, so it takes less VRAM away from the actual game.

I'd be fine with doing that for Origin too. You could open a PR.

TTiagoquix 2024-05-30 github

What about doing it for Ubisoft Connect (UPlay) too?

KK0bin maintainer 2024-05-30 github

I think you generally overestimate the impact of that option.

TTiagoquix 2024-05-30 github

The thing is that the option is applied to other launchers too, so by rule it would be OK to apply to "remaining" launchers.

Nothing extracted yet.