protonscr

StarCraft 2 lighting on the Void Thrashing mission

dxvkclosed d3d9windowsamd proprietary
doitsujin/dxvk#4063 · opened 2024-06-08 by WapMap · updated 2025-02-21 · 5 comments · github
WWapMap 2024-06-08 github

OS: Windows 10 Pro (22H2)
GPU: RX 6600 XT
Driver: 24.5.1
DXVK version: 2.3.1
Graphics settings in game: maximum
Original API: DirectX 9 (64 bit)

The lighting feels like it's being cut off by a square, at the top left of the screen. Maybe this bug is on other missions too.

Screenshot of bug:
0

BBlisto91 2024-06-08 github

Hi there. If able then please make an apitrace. Will potentially make it easier to look in to

WWapMap 2024-06-08 github

Hi there. If able then please make an apitrace. Will potentially make it easier to look in to

Unfortunately I have no idea how to do it.

WWapMap 2024-06-09 github

Here's my apitrace: (file deleted).

BBlisto91 2024-06-09 github

Thank you.
I also got to poke at it in game meanwhile and it seems like it is likely a AMD driver issue. I can reproduce with AMD's Linux driver but not with radv (not AMDs own driver) and it also doesn't reproduce on Nvidia.

I have gone ahead and made a issue for their open source Linux driver https://github.com/GPUOpen-Drivers/AMDVLK/issues/366
A fix there will likely carry over to the Windows driver also.

Nothing extracted yet.