Noticed that the dots on the minimap in The First Templar can get hidden behind objects, e.g a bush, instead of always staying on top. I've only reproduced this on Nvidia as replaying the trace with amdvlk or radv it looked fine. Wined3d crashes on replay.
This seems to be a old regression in 1.5.1 as it looks fine before that
Screenshot
Software information
The First Templar (Steam version)
"Scene Resolution" set to High
Noticed that the dots on the minimap in The First Templar can get hidden behind objects, e.g a bush, instead of always staying on top. I've only reproduced this on Nvidia as replaying the trace with amdvlk or radv it looked fine. Wined3d crashes on replay.
This seems to be a old regression in 1.5.1 as it looks fine before that
Screenshot
Software information
The First Templar (Steam version)
"Scene Resolution" set to High
System information
Apitrace file(s)
https://drive.proton.me/urls/PEY7HBZMNW#Vkl9L4sd0cjN
Replay with a Nvidia GPU