You should use the 396.24.02 drivers, everything older than that is known to have a lot of issues with dxvk. Version 396.24 may work as well, but it has issues with tessellation.
If apitrace doesn't work with wined3d, please create one on Windows if possible, and if even that doesn't work, make one with DXVK although it might not useful. I can't do anything without a trace file.
Tracing doesn't seem to work on Windows 7 either since I always get: dxgitrace.dll was never used: application probably does not use this API but it certainly is a DX11 game according to its sys. req. I did copy the .dll into the game's folder, too, but maybe the command was wrong.
I'll try again on Linux w/o DXVK.
Here is the trace file. As far as I'm concerned, with the GTX 970 and 397.93 driver (on Windows 10) which contains the new Vulkan compiler from Nvidia. I do not have graphical issues with DXVK.
Looks nice and error free here on my gtx 970 on linux with driver 396.24.02 .
Thanks for testing, people. Guess I should update my driver then. Sorry. :/
The apitrace replays fine on my end as well, so yeah, this should be fixed by updating to 396.24.02.
dxgitrace.dllx1 2018-06
Severe graphical errors in Unravel via EA Origin. It crashes without DXVK, so no trace file. If I run it at a higher resolution than 480p, it shifts the display off the screen, showing only part of the game. You can only see the options on the right because bringing them up dims the whole game down (normal). Otherwise it'd be an all white screen. Sound (and keyboard input) works though.
System information
Log files