protonscr

[d3d9] I.G.I 2: Covert Strike doesn't boot

dxvkclosed
doitsujin/dxvk#4195 · opened 2024-08-08 by Sagatt · updated 2024-10-09 · 12 comments · github
SSagatt 2024-08-08 github

Software information

  • Name of the game: IGI 2: Covert Strike
  • Settings used: Default

System information

  • GPU: NVIDIA GeForce RTX 2060
  • Driver: Latest NVIDIA driver (please specify version if known)
  • Operating System: Windows 11
  • Wine version: (Not applicable for Windows users)
  • DXVK version: (Not applicable for Windows users)

Apitrace file(s)

  • None

Log files

Describe the issue: Game doesn't even boot, using GOG version which should be version 1.3 international.

BBlisto91 2024-08-08 github

Hi there.
The dxvk version is also applicable for Windows users so please note it.
Also attach dxvk logs and apitrace if able

Edit: according to PCGamingWiki this is using d3d8. Are you sure it is d3d9?

SSagatt 2024-08-08 github

I've used dxvk 2.4, the last release, and sorry I'm not sure it's d3d9, I just figured.

BBlisto91 2024-08-08 github

Found it tested previously by @WinterSnowfall and it should be d3d8 so you have to use both the d3d8 and d3d9 dlls

SSagatt 2024-08-08 github

Found it tested previously by @WinterSnowfall and it should be d3d8 so you have to use both the d3d8 and d3d9 dlls

Can you provide a link please

BBlisto91 2024-08-08 github

They are files included in the 2.4 release I assume you downloaded from here

SSagatt 2024-08-08 github

They are files included in the 2.4 release I assume you downloaded from here

I'm talking about WinterSnowfalls thread of the game, I couldn't find it, hence why I created this one, once I get home iil try to boot up using d3d8

WWinterSnowfall 2024-08-08 github

I'm talking about WinterSnowfalls thread of the game, I couldn't find it, hence why I created this one, once I get home iil try to boot up using d3d8

We had a d8vk bug open for the game some time ago: https://github.com/AlpyneDreams/d8vk/issues/149. We've since addressed the issue and the game is now known to work fine.

SSagatt 2024-08-08 github

Does it also work fine for IGI 1?

SSagatt 2024-08-08 github

Does it also work fine for IGI 1?

IGI 1 seems to be DX7, so if you have some DDRAW wrapper that converts D3D7 to DXVK's D3D9 or D3D11 then it might.

I don't know any, unfortunately

BBlisto91 2024-08-09 github

Dis you get this working by using both the d3d8 and d3d9 dlls?

SSagatt 2024-08-09 github

Dis you get this working by using both the d3d8 and d3d9 dlls?

I couldn't test it yesterday sorry, I spent my day training. I will test in the next ten hours for sure.

SSagatt 2024-08-09 github

Just tested it, it works.

Nothing extracted yet.