Please make an apitrace.
Disregard my last post, I was just a little dumb and didn't know how to do a DX11 api trace properly, here you go. The issue also happens on my windows laptop too.
https://www.mediafire.com/file/6eden700jthycn0/SKPeachBall.zip/file
Fixed as of 1c30bc92bb49b67631abcccda884bab141f9ccb6.
Can confirm that fixes it on my windows laptop, thank you. Presuming it will also fix on deck whenever proton pulls in DXVK again.
PROTON_LOG=1x1 2024-08
For some reason during cutscenes, character models are backwards, this issue goes away as soon as i set proton to use wined3d.
How it should look.
Software information
SENRAN KAGURA Peach Ball
System information
Apitrace file(s)
For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace
Log files
Please attach Proton or Wine logs as a text file:
PROTON_LOG=1 %command%and attach the correspondingsteam-xxxxx.logfile in your home directory.wine game.exe > game.log 2>&1and attach the resultinggame.logfile.steam-1074080.log.txt