protonscr

Stalker Anomaly - DX10/11 renderers not work

dxvkclosed wine bug
doitsujin/dxvk#4238 · opened 2024-09-05 by lufog · updated 2024-09-05 · 2 comments · github
Llufog 2024-09-05 github

When I try to run Stalker Anomaly

On DirectX 11, I get:

image

On DirectX 10, I get to menu, but if I try to start game (or load save) I get stuck with "App is not responding."

The game works fine on DirectX 9 and DirectX 8.

Software information

S.T.A.L.K.E.R. Anomaly, Gnome 46, Wayland, 64bit wine-prefix, DXVK 2.4 (installed via Winetricks).

System information

  • GPU: NVIDIA GeForce GTX 1660
  • Driver: nvidia-open 560.35.03-3
  • Wine version: wine 9.16-1
  • DXVK version: 2.4 (also tried with daccde7643a2b3ce0e67c2d460d29145c788d6bb)

Apitrace file(s)

trace files are too small, I doubt there will be anything useful in them.

AnomalyDX10.zip
AnomalyDX11.zip

Log files

game_d3d10.log
game_d3d11.log

WWinterSnowfall 2024-09-05 github

d3dx11 (effects library) shouldn't be confused with d3d11. The above will probably work well with the native d3dx11_43.dll or whatnot.

Llufog 2024-09-05 github

@WinterSnowfall, yes, adding d3dx11_43 and d3dx10_43 fixed the all errors. Now the game works fine on any renderer. Thank you!

DLLs