before these commit = game stable at 60FPS
after these commit = only 30-45FPS and sometime crash if ESE key press
.
.
.
here the part that remove from commit... I re-add this part in latest master and the issue suddenly gone......... (see here what I change 馃憠https://github.com/niresh1234/dxvk/commit/95797e4bee875eb4abe19841a3cfa627da4d29ed)
// Ignore sampled bit in case the image was created with
// an image flag that only allows attachment usage
if (m_desc.IsAttachmentOnly)
Usage &= ~VK_IMAGE_USAGE_SAMPLED_BIT;
Important: Im not a programmer and dont know about code that how it is working..
GTA Vice City Massive FPS Drop in Latest Artifacts
in My modded game (d3d9 - using d3d8to9 wrapper)
issue introduced from these commit 馃憠 https://github.com/doitsujin/dxvk/commit/daccde7643a2b3ce0e67c2d460d29145c788d6bb
before these commit = game stable at 60FPS
after these commit = only 30-45FPS and sometime crash if ESE key press
.
.
.
here the part that remove from commit...
I re-add this part in latest master and the issue suddenly gone......... (see here what I change 馃憠https://github.com/niresh1234/dxvk/commit/95797e4bee875eb4abe19841a3cfa627da4d29ed)
Important: Im not a programmer and dont know about code that how it is working..