You need to run this game with DXVK_FAKE_DX10_SUPPORT=1 set.
@doitsujin I think you should explicitly mention/link the "Games Compatibility" page of the project's Wiki, as the thing with fake D3D10 for SD and other game-specific info/quirks were there IIRC :)
Well now I get whole screen white with mouse cursor with occasional attempt to play sound.
dxgi:
warn: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_win32_surface
info: VK_KHR_surface
info: GeForce GTX 660:
info: Driver: 390.48.0
info: Vulkan: 1.0.65
info: Memory Heap[0]:
info: Size: 2048 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Type[8]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 12020 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[9]: Property Flags = 0x6
info: Memory Type[10]: Property Flags = 0xe
warn: DXGI: CheckInterfaceSupport: No D3D10 support
warn: Vulkan extension VK_EXT_vertex_attribute_divisor not supported
warn: Vulkan extension VK_EXT_shader_viewport_index_layer not supported
warn: Vulkan extension VK_KHR_maintenance2 not supported
info: Enabled device extensions:
info: VK_KHR_swapchain
info: VK_KHR_shader_draw_parameters
info: VK_KHR_descriptor_update_template
info: VK_KHR_maintenance1
info: VK_KHR_sampler_mirror_clamp_to_edge
d3d11:
info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
and nothing more. Probably interface drawing is not supported for some reason...
Sorry, looks like wine crash is following, so I'm out of luck on this game. Sorry for trouble.
Thanks a lot for all help
Well, looks like wine + wined3d = no crash at startup. wine + dxvk = crash at startup. So closing this would not be right, but I probably consider this show stopper for me.
One major issue I've discovered with Sleeping Dogs (and a lot of 32-bit games) is that it runs out of address space even if the LAA flag is set. I don't know why that happens, but it's not something I can fix, sorry.
Your driver version is not supported either, which might cause additional issues, but Sleeping Dogs won't be supported by DXVK.
@slapin : FYI; I had the same white window with sounds until i switched to wine virtual desktop mode and the game started to work :)
Ah, thanks a lot!
On Fri, Jun 15, 2018 at 9:21 AM, pingubot [email protected] wrote:
@slapin https://github.com/slapin : FYI; I had the same white window
with sounds until i switched to wine virtual desktop mode and the game
started to work :)—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub
https://github.com/doitsujin/dxvk/issues/429#issuecomment-397525351, or mute
the thread
https://github.com/notifications/unsubscribe-auth/AAAX0-ygGRSZqHYi2uYnmf4JgRtLft6Tks5t81JtgaJpZM4UhV82
.
If I install game (Definitive Edition) and run it via wine the menu works.
If I install any version of DXVK (0.50, 0.52, 0.53, 0.54) it just hangs untill killed.
GTAV works perfectly fine. Far Cry hangs too at 200% CPU, but I think it is something different.
Software information
Sleeping Dogs DE, defaults.
System information
Apitrace file(s)
Nah, don't understand how to do it, too much for me.
Log files
empty.
warn: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_win32_surface
info: VK_KHR_surface
info: GeForce GTX 660:
info: Driver: 390.48.0
info: Vulkan: 1.0.65
info: Memory Heap[0]:
info: Size: 2048 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Type[8]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 12020 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[9]: Property Flags = 0x6
info: Memory Type[10]: Property Flags = 0xe
warn: DXGI: CheckInterfaceSupport: No D3D10 support
err: DXGI: CheckInterfaceSupport: Unsupported interface
err: 9b7e4c0f-342c-4106-a19f-4f2704f689f0
console output:
000b:fixme:winediag:start_process Wine Staging 3.9 is a testing version containing experimental patches.
000b:fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
0009:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0009:fixme:kerberos:kerberos_SpInstanceInit 65536,0x7f963cf2e7a0,(nil): stub
0009:fixme:heap:RtlSetHeapInformation 0x13a0000 0 0x2ae840 4 stub
0009:fixme:thread:SetThreadIdealProcessor (0x110): stub
0038:fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
0038:fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
0038:fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
warn: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_win32_surface
info: VK_KHR_surface
0038:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkCreateDebugReportCallbackEXT".
0038:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDestroyDebugReportCallbackEXT".
0038:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDebugReportMessageEXT".
info: GeForce GTX 660:
info: Driver: 390.48.0
info: Vulkan: 1.0.65
info: Memory Heap[0]:
info: Size: 2048 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Type[8]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 12020 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[9]: Property Flags = 0x6
info: Memory Type[10]: Property Flags = 0xe
warn: DXGI: CheckInterfaceSupport: No D3D10 support
err: DXGI: CheckInterfaceSupport: Unsupported interface
err: 9b7e4c0f-342c-4106-a19f-4f2704f689f0
^C0039:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
0039:fixme:msvcrt:__clean_type_info_names_internal (0x2f05e8) stub
0039:fixme:msvcrt:__clean_type_info_names_internal (0x42d1a8) stub