protonscr

[d3d8] Still Life light flickering (regression)

dxvkclosed
doitsujin/dxvk#4340 · opened 2024-10-09 by WinterSnowfall · updated 2024-10-13 · 3 comments · github
WWinterSnowfall 2024-10-09 github

There's some light flickering noticeable on the in-game character models that wasn't there before.

It's present with dxvk 2.4 as well, and since this is a d3d8 game it won't be possible to bisect it beyond that. All I can say is that everything looks fine with d8vk 1.0 (which was based off of dxvk 2.3.1 IIRC).

I've captured a trace which reproduces the issue anyway, so hopefully that is enough to pinpoint it.

Software information

Still Life

System information

  • GPU: Intel Xe-LP
  • Driver: Intel open-source Mesa driver 24.0.9
  • Wine version: 9.17 Staging
  • DXVK version: Latest, but have tested as far back as 2.4.

Apitrace file(s)

StillLife.trace.tar.xz

Log files

StillLife.log

WWinterSnowfall 2024-10-09 github

P.S.: I've tried reverting 9e422a2 and da81466 for good measure, but neither have caused the issue.

Also most likely related to #4222, but that game no longer works on master anyway.

KK0bin maintainer 2024-10-12 github

Was it fine with D8VK before the merge?

Nothing extracted yet.