P.S.: I've tried reverting 9e422a2 and da81466 for good measure, but neither have caused the issue.
Also most likely related to #4222, but that game no longer works on master anyway.
Was it fine with D8VK before the merge?
Bisected by Blisto to https://github.com/doitsujin/dxvk/commit/df9bdfc6ea248200558f1f64961f558097e04b1a
Nothing extracted yet.
There's some light flickering noticeable on the in-game character models that wasn't there before.
It's present with dxvk 2.4 as well, and since this is a d3d8 game it won't be possible to bisect it beyond that. All I can say is that everything looks fine with d8vk 1.0 (which was based off of dxvk 2.3.1 IIRC).
I've captured a trace which reproduces the issue anyway, so hopefully that is enough to pinpoint it.
Software information
Still Life
System information
Apitrace file(s)
StillLife.trace.tar.xz
Log files
StillLife.log