protonscr

[DEBUG] DXVK on Windows, AMD

dxvkclosed wontfix
doitsujin/dxvk#441 · opened 2018-06-22 by t14462 · updated 2018-06-22 · 1 comments · github
Tt14462 2018-06-22 github

Seems like DXVK do nothing with Z-fights, it's really killing performance and sometimes make games unplayable.

Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest master as well.

Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and a D3D11 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced. In order to create a trace, run wine apitrace.exe trace -a dxgi YOURGAME.exe. DO NOT use DXVK together with apitrace!

Software information

Fallout 4, Skyrim SE, Mass Effect: Andromeda

System information

  • GPU: AMD RX560
  • Driver: 18.6.1
  • Wine version: Win10
  • DXVK version: 0.54

Apitrace file(s)

  • Put a link here

Log files

  • d3d11.log:
  • dxgi.log:
Ddoitsujin maintainer 2018-06-22 github

Not sure what exactly your issue is, but as mentioned in the Wiki, I do not intend to support AMD's Windows driver (or AMDGPU-PRO, for that matter).

Nothing extracted yet.