What is the issue here? Does the mod not work with dxvk? Or does the mod/launcher block dxvk? The latter we can't do anything about.
The mta downloader blocks the loading of dlls
I checked mta source code. https://github.com/search?q=repo%3Amultitheftauto%2Fmtasa-blue d3d9&type=code#
mta actively blocks d3d9.dll in same folder.
See wiki page for more dll replace methods which can bypass checking. https://github.com/doitsujin/dxvk/wiki/Windows#dll-loading-issues
Should close as not our bug.
Checking on Linux it is just a window that pops up warning about the local d3d9.dll. But you can ask it to ignore and continue anyway.
The game does have an issue where the main game window will blink in and out fast in the main menu when using fullscreen, but this also happens with wined3d. Will check Windows later.
Checking on Windows it does indeed not seem to want to load the local dxvk d3d9 dll. Replacing my system one (DON'T DO THIS YOURSELF AS YOU CAN BRICK YOUR INSTALL) to test how the menu behaves it also isn't blinking in and out so that does not seem to be a dxvk issue either.
d3d9.dllx2 2024-11
Software information
MTA:SA 1.6 (https://multitheftauto.com/)
System information
The mta downloader blocks the loading of dlls, explaining that this version is unstable. As a result, mta works on dx9