protonscr

Anisotropic filtering is broken in gta iv when using latest version

dxvkclosed
doitsujin/dxvk#4462 · opened 2024-11-16 by gabrielp001 · updated 2024-11-16 · 1 comments · github
Ggabrielp001 2024-11-16 github

It doesn't happen with the previous version, so I had to revert back to version 2.4.1 of dxvk .

If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows

Software information
GTA IV complete edition, Textures and reflections on high, water and shadow quality on medium, 16x anisotropic filtering, resolution 2560x1440. I have fussion fix installed.

System information

  • CPU: Core i7 3770
  • Ram: 16GB 1600Mhz
  • GPU: GTX 1060 6GB
  • Driver: 566.14
  • Windows version: Windows 11 24H2
  • DXVK version: 2.5
BBlisto91 2024-11-16 github

It has already been fixed on master. A bug fix release will likely get released in the near future.

Nothing extracted yet.