protonscr

DXVK v2.5.2 The problem with the TES 4 Oblivion game

dxvkclosed d3d9
doitsujin/dxvk#4547 · opened 2024-12-24 by Metronic · updated 2024-12-24 · 2 comments · github
MMetronic 2024-12-24 github

Operating system
Windows 10 21H2 ( LTSC 2021 ) x64

Software information
The Elder Scrolls IV: Oblivion

System information

  • GPU AMD RX 480 G1 Gaming 8G
  • Driver: Adrenalin Edition 24.9.1
  • DXVK version: 2.5.2

Problem with the game display ( possibly with shaders )
There are other problems in games as well DXVK 2.5.2 in GTA 4 ( The Invisible main character )
On DXVK 2.5.1 and on previous versions, everything was fine in many games.
When upgrading to a new version of DXVK, I usually delete the file "dxvk-cache" and other temporary files too
In the main menu of the game everything is fine with the image

Oblivion_2024_12_24_08_24_53_787

Oblivion 2024-12-24 08-44-40

Oblivion 2024-12-24 08-44-42

Oblivion 2024-12-24 08-44-41

KK0bin maintainer 2024-12-24 github

Test master. This is most likely already fixed.

https://github.com/doitsujin/dxvk/actions/runs/12435734651

MMetronic 2024-12-24 github

So we'll have to wait for the new version of DXVK where it's already fixed ?
For now, it would be logical to use version 2.5.1. There are fewer problems with it in games.
Thought the file dxvk.conf was affecting this last one version dxvk. It turned out that not quite it so

UPD : I checked the files in my games. that were downloaded from the link in your comment.
Yes, the problem is really in the updated version of dxvk
This archive fixes this issue.

Nothing extracted yet.