Hi there. Can you check if it still happens on current master? Download is at the bottom of this link https://github.com/doitsujin/dxvk/actions/runs/12435734651
I checked this and can confirm that the problem no longer exists. the same as before, when I switched from 2.5.2 to 2.5.1 version, thanks
Nothing extracted yet.
the light source breaks the texture of the ground outside the radius of light, flickering occurs at a certain camera angle, pieces of the earth, road, and other details become bright or vice versa without applying light where it is needed
https://youtu.be/wAeDYimK1zw
Software information
New Vegas TTW, Ultra, AFx16, AAx4. running via MO2, mods are currently disabled
System information
FalloutNV_d3d9.log