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25 to Life

dxvkclosed d3d8
doitsujin/dxvk#4601 · opened 2025-01-10 by SadBoyOff · updated 2025-01-11 · 8 comments · github
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SSadBoyOff 2025-01-10 github

25 to Life

  • GPU: 2070S
  • Driver: 32.0.15.6636
  • DXVK version: 2.5.2

TTL_d3d9.log

dx8 version of dxvk did not start natively, so I had to use dxwrapper D3d8to9

There are bugs in the game that don't exist without dxvk.

https://youtu.be/i-78Glm-Yfo

KK0bin maintainer 2025-01-10 github

Release 2.5.2 contains a bug that causes issues like that in old games. We have already fixed it and will make a new release soon.

SSadBoyOff 2025-01-10 github

Release 2.5.2 contains a bug that causes issues like that in old games. We have already fixed it and will make a new release soon.

on version 2.5.1, the native dx8 also does not work.

SSadBoyOff 2025-01-10 github

I also want to note that rtx remix does not want to work with this game

KK0bin maintainer 2025-01-10 github

on version 2.5.1, the native dx8 also does not work.

@WinterSnowfall

I also want to note that rtx remix does not want to work with this game

While RTX remix is based on an older version of DXVK, it's not our project. You'll have to talk to the people working on RTX Remix about that.

WWinterSnowfall 2025-01-10 github

@SadBoyOff Please note you need to use both the d3d8.dll and d3d9.dll dxvk files with d3d8 games, otherwise, indeed, they will not start.

SSadBoyOff 2025-01-11 github

@SadBoyOff Please note you need to use both the d3d8.dll and d3d9.dll dxvk files with d3d8 games, otherwise, indeed, they will not start.

ok, I tried this method, but the errors are similar to using dxwrapper+dxvk.

WWinterSnowfall 2025-01-11 github

@SadBoyOff Please try this build of the development branch: https://github.com/doitsujin/dxvk/actions/runs/12710123949/artifacts/2412939335 (note that you need to be logged in to GitHub for the download to work). The issues you were seeing should have already been addressed, like @K0bin mentioned above.

KK0bin maintainer 2025-01-11 github

Okay, if the d3d8 issue was just the missing d3d9 dll, I'll close the issue.
I'm pretty confident that the texture bug you're seeing is fixed already.

We'll do a new release soon, feel free to re-open the issue if it still happens with either the CI build that @WinterSnowfall linked or that next release.

DLLs