protonscr

Auto HDR/RTX HDR

dxvkclosed windows
doitsujin/dxvk#4621 · opened 2025-01-17 by Maidenfan724 · updated 2025-01-18 · 1 comments · github
MMaidenfan724 2025-01-17 github

I’m having trouble getting the latest release to work with Windows Auto HDR or RTX HDR. I had it working for months but recently built a new PC and I don’t remember how I got it to work previously. I’ve tried setting dxvk.enableHDR = True, as well as dxvk.allowFse = True but to no avail.

Edit: After some finnicking and toggling RTX HDR on and off multiple times, it randomly decided to work.

Reopened because I still can’t get Auto HDR to work.

KK0bin maintainer 2025-01-18 github

HDR with DXVK does not work on Windows because the D3D11 games that do support HDR do it through a Nvidia specific library that expects the actual Nvidia D3D11 driver.

As for Auto HDR, that is a complete black box. There's no documentation for how it works and I think the idea of it is that it doesn't need any work from the game at all. So it should just work and we don't have any idea why it doesn't and zero influence on it either way.

Besides that, the target platform is Linux and the feature only exists on Windows. So if you want to use auto HDR then don't use DXVK.

Nothing extracted yet.