Anti Lag 1 hooked games and was basically indistinguishable from a cheat, resulting in people getting banned from multiplayer games. So that's obviously something we don't support.
It should be possible to hook up Anti Lag 2:
https://github.com/GPUOpen-LibrariesAndSDKs/AntiLag2-SDK/blob/main/ffx_antilag2_dx11.h
A possible implementation would use DXVKs built-in latency sleep but provide it with more information, so it would work a bit better.
However, that doesn't really seem worth the effort. According to AMDs marketing page for it, the only games that support it are CS2, Dota 2 and Ghost of Tsushima.
Two of those have Linux ports and don't support running the Windows version through Proton on Linux and the other one is D3D12. That leaves exactly 0 games that would use a possible implementation in DXVK.
Got it, thanks for the detailed answer.
Nothing extracted yet.
I only have three questions.