protonscr

Far Cry 3 terrain flickering on DX9

dxvkclosed needs feedbackd3d9windows
doitsujin/dxvk#4773 · opened 2025-03-16 by yaboyflurry · updated 2026-06-17 · 7 comments · github
Yyaboyflurry 2025-03-16 github

Regardless of what settings I use, the terrain flickers constantly around the player exclusively on DX9, this doesn't seem to happen on DX11, but the game performs overall worse. I've tried rolling back to earlier versions of DXVK but the issue persists.

Software information

Far Cry 3, DX9

System information

  • GPU: AMD Radeon RX 6600 XT
  • Driver: 25.3.1
  • DXVK version: 2.5.3 & 2.6

Image

Image

BBlisto91 2025-03-16 github

Hi there.
Can you make a apitrace? Also attach dxvk logs

Yyaboyflurry 2025-03-16 github

farcry3_d3d9.log

https://drive.google.com/file/d/1sYFpY0p57ciuVIZD5Hk4c1Y9Lv3i28fb/view?usp=sharing

as an extra note, on a fresh reinstall the game crashes after loading a save unless I patch the exe to use 4 gigs, apitrace also led to a ctd

BBlisto91 2025-03-16 github

Ye i see the apitrace ends early.
Does it have to be a specific time of day or do you have to use specific settings for it to reproduce ingame?

Edit: nvm to the settings part. You answered that in the first post

Yyaboyflurry 2025-03-16 github

seems to happen right out of the gate anywhere else in exterior, doesn't happen interior, and i'm p sure it happens anywhere outside at any time of day

BBlisto91 2025-03-17 github

I haven't been able to reproduce this on my rdna2 iGPU so far. Both Linux and Windows

Yyaboyflurry 2025-03-19 github

weird, could be hardware or driver related maybe?

BBlisto91 2026-05-17 github

@yaboyflurry Is this still an issue to this day?

Nothing extracted yet.