protonscr

Black Screen when running (Tom Clancy's Ghost Recon Future Soldier)

dxvkclosed needs apitrace
doitsujin/dxvk#482 · opened 2018-07-06 by Ahmed-E-86 · updated 2018-12-15 · 5 comments · github
AAhmed-E-86 2018-07-06 github

System information
GPU: HD 8750M
Driver: Mesa 18.1.3 (Padoka stable)
Wine version: 3.11 staging (32 bit)
DXVK version: 0.61

Tom Clancy's Ghost Recon Future Soldier runs and I can hear its sound but I can see any thing on the screen, only a black screen.

I don't know if the game is supported with Wine or not.

Future Soldier_d3d11.log
Future Soldier_dxgi.log

Ddoitsujin maintainer 2018-07-06 github

Please add an apitrace.

The game seems to be using an image format which is either invalid or currently not supported:

  Format:  VK_FORMAT_UNDEFINED
  Extent:  2048x1024x1
  Samples: 1
  Layers:  1
  Levels:  9
  Usage:   7
AAhmed-E-86 2018-07-06 github
AAhmed-E-86 2018-07-06 github

I do not know if you could need this file also or not.

Future Soldier-version[May_31_2012-17_50_07]-created[Jul_07_2018-00_25_36].dmp.zip

Ddoitsujin maintainer 2018-07-06 github

The trace is useless since it's basically empty. Did you use the standalone executable or the DLLs linked at the bottom of the Wiki (which might work better)?

AAhmed-E-86 2018-07-06 github

Yes, I used these DLLs at the bottom of the Wiki, but the game ended with a fatal error at the beginning of runtime and produced the dmp file that I uploaded in the last post.

Nothing extracted yet.