That's out of scope for DXVK and should be done by mods instead.
In case anyone comes across this, this is what vkBasalt does. Rough overview:
# Define which effects to load
effects = vibrance
# Map effect name to full shader path
vibrance = /home/user/.local/share/vkBasalt/shaders/Vibrance.fx
# Explicitly tell vkBasalt where ReShade includes live
reshadeIncludePath = /home/user/.local/share/vkBasalt/shaders
# Increase saturation
Vibrance = 0.5
reshadeTexturePath if you end up downloading anything in the Textures directories from any of the shader reposENABLE_VKBASALT=1
ENABLE_VKBASALT=1 %command%ENABLE_VKBASALT=1x1 2026-02ENABLE_VKBASALT=1`x1 2026-02ENABLE_VKBASALT=1 %command%x1 2026-02
Are there any config lines that modify saturation, gamma, maybe contrast, brightness etc. ? A lot of games do not support enb with dxvk and their adjustments are either broken (on new systems) or non-existent.
Thanks!