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Silent Hill 2 Remake does not open with DXVK

dxvkclosed windows
doitsujin/dxvk#4837 · opened 2025-04-08 by johnnyhunt2000 · updated 2025-04-09 · 6 comments · github
Jjohnnyhunt2000 2025-04-08 github

I installed both the d3d11.dll and dxgi.dll in D:\SteamLibrary\steamapps\common\SILENT HILL 2\SHProto\Binaries\Win64, but the game refuses to open. All I get is a blank screen when I try to tab into the game. I installed everything correctly so I am not sure what to do and need help. I have provided a video showing the issue. https://imgur.com/a/js77aYF

Ddoitsujin maintainer 2025-04-08 github

This is a D3D12 game, it's not expected to work.

Jjohnnyhunt2000 2025-04-08 github

I am running the game in DX11 mode, here is a video guide that i used to install this. https://www.youtube.com/watch?v=40hZYl2gkFA I am not using DX12

KK0bin maintainer 2025-04-08 github

Please upload the DXVK logs.

Mmrdeathjr28 2025-04-08 github

In my case works with dxvk 2.6.1, as @johnnyhunt2000 said this game have dx11 and solve various issues (needs run with -dx11)

Image

Same case occur in lollipop chainsaw this game appear like d3d12 but also have dx11 renderer and also resolve some issues too

https://www.youtube.com/watch?v=YeTYQTaYG9c

Jjohnnyhunt2000 2025-04-09 github

I fixed the issue, when using dxvk.conf I accidentally forgot to unspace some of the values, I had to change these values and after that it worked. Sorry for the confusion

dxvk.numCompilerThreads=0
dxvk.enableGraphicsPipelineLibrary=Auto

KK0bin maintainer 2025-04-09 github

Those are the default values btw. You can just delete that config file if that's all you have in there

DLLs