protonscr

The Elder Scrolls V: Skyrim frame spikes on Nvidia

dxvkopen d3d9
doitsujin/dxvk#4843 · opened 2025-04-12 by iodream · updated 2025-04-13 · 0 comments · github
Iiodream 2025-04-12 github

Please describe your issue as accurately as possible.

I'm getting some semi-regular frame spikes while just walking outside and looking around. I'm not sure if this is dxvk-related or nvidia driver related but the game runs smoothly on Windows 11. I would assume this was due to shader compilation but these are still happening after an hour of running around and i also tried letting Steam compile all shaders before launch. I've recorded an apitrace for a few seconds past the menu screen while the stutters happened, hope everything is correct

Software information

The Elder Scrolls V: Skyrim, stock settings as detected by game on Ultra high
Fps capped to 60 via mangohud in hopes of stabilizing performance

System information

  • GPU: Nvidia Rtx 4050 Mobile
  • Driver: 570.133.07
  • Wine version: Proton 9. wine-9.0
  • DXVK version: d96fa54080320e9b63227e76124ffa50a927ced2 dxvk (v2.5.1-1-gd96fa540)

Apitrace file(s)

https://drive.google.com/file/d/1I80OmLHoqPQ6RMRAu1l35ec0wOM-79BQ/view?usp=drive_link

Log files

Please attach Proton or Wine logs as a text file: steam-72850.log

Nothing extracted yet.