protonscr

Supermarket simulator fps issue and stuttering

dxvkclosed
doitsujin/dxvk#4873 · opened 2025-04-25 by DanielPopRe · updated 2025-04-25 · 7 comments · github
DDanielPopRe 2025-04-25 github

The game is made in unity and it s runnning on directx 11 and i tried with dxvk with d3d11.dll and dxgi.dll. It launched and when I entered a game was stuttering like hell and the fps were like max 30 and before dxvk was like 70 to 80 i use the max settings on 3440 by 1440 at 110.

BBlisto91 2025-04-25 github

Hi there. Please fill out the issue template
Maybe also make a file called dxvk.conf next to the exe and insert dxvk.hud = full . Then start the game and take a screenshot with the issue present.

DDanielPopRe 2025-04-25 github

Image

DDanielPopRe 2025-04-25 github

I forgot to tell u this is windows

BBlisto91 2025-04-25 github

The game is using much more VRAM than your GPU have. This is something that native Windows handles much better

DDanielPopRe 2025-04-25 github

bro without it has like 60 to 70 fps

Mmbriar 2025-04-25 github

Yeah, huge perf drops are expected if you run out of vram. The solution here is to not use dxvk.

DDanielPopRe 2025-04-25 github

I know but the vram usage was just equal and the performance would be better. And i know if u are running out of vram the vram goes to the ram and from the ramf if u are running out of ram goes into the pagefile

DLLs