protonscr

The latest driver version (Since 576.02) causes crashes in 32-bit DXVK games.

dxvkclosed nvidia proprietarynot our bugwindows
doitsujin/dxvk#4880 · opened 2025-04-29 by Kudvvv · updated 2025-10-06 · 35 comments · github
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KKudvvv 2025-04-29 github

System information

  • GPU:NVIDIA GeForce RTX 5090 D
  • Driver:576.02-
  • Wine version: -
  • DXVK version: Latest Nightly Build

Note: I'm aware this issue should be reported to NVIDIA (which I've already done via their feedback thread), but after two hotfix driver versions (576.26), the problem remains unresolved. Therefore, I feel obligated to inform DXVK developers: If this issue ultimately cannot be fixed by NVIDIA (worst-case scenario), could a mitigation or warning be implemented within DXVK for future users?

Both Left 4 Dead 2 and Source SDK Base 2013 (Both of them using DXVK patch) were tested and experienced crashes.
Others have reported that GTA IV and Fallout: New Vegas also have the same issue. (Source: https://www.nvidia.com/en-us/geforce/forums/notifications/topic/390601/)
The previous version (572.83) works without issues.

ExceptionAddress: 5232c06f (nvgpucomp32!destroyFinalizer+0x017c62ef)
Minidump files are as follows:
https://drive.google.com/file/d/1oLZj6vwnF4A4VxlhJBCWiHHikdJMRpsM/view?usp=sharing

KK0bin maintainer 2025-04-29 github

Thanks for letting us know. Unfortunately it appears I'm not allowed to access the forum thread you linked. Do you perhaps know if the issue only impacts Blackwell or if earlier architectures are affected as well?

Ddoitsujin maintainer 2025-04-29 github

Does dxvk 2.5.3 work?

Wonder if it's more swapchain breakage that somehow only trips up Windows drivers.

KKudvvv 2025-04-29 github

Thanks for letting us know. Unfortunately it appears I'm not allowed to access the forum thread you linked. Do you perhaps know if the issue only impacts Blackwell or if earlier architectures are affected as well?

Sorry, please try accessing this specific link.
https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/563193/the-latest-driver-version-57602-causes-crashes-in-/

KKudvvv 2025-04-29 github

Does dxvk 2.5.3 work?

Wonder if it's more swapchain breakage that somehow only trips up Windows drivers.

Unfortunately, version v2.5.3 is also crashing. The crash dump (.mdmp) file link is provided below (However, the error details should correspond to those in the .mdmp file I previously shared.):
https://drive.google.com/file/d/14LDLMcZTW0cvwpJ53__j6b4jc3qK-Frj/view?usp=sharing

KKudvvv 2025-04-29 github

Additionally, I've observed that since this driver version (including subsequent hotfixes), several Vulkan-based games are exhibiting new issues. For instance, enabling smooth motion while launching CS2 via Vulkan now triggers the error shown below. While the exact nature of NVIDIA's Vulkan driver changes remains unclear, the cascading compatibility problems appear systemic.

Vulkan encountered unrecoverable error VK_ERROR_DEVICE_LOST.

Ttomtiao 2025-05-01 github

Do you perhaps know if the issue only impacts Blackwell or if earlier architectures are affected as well?

Hi, I tried launching GTA 4 in a desktop with a 5070 Ti and a laptop with a 2060, and the game crashes only with the 5070 Ti. Both system installed the latest nvidia driver 576.28.

Does dxvk 2.5.3 work?

Both 2.6.1 and 2.5.3 works with the 2060, but crashes with the 5070 Ti

2060_GTAIV_d3d9.log

5070ti_GTAIV_d3d9.log

5070ti_253_GTAIV_d3d9.log

KKuraiShidosha 2025-05-02 github

Since it seems this is only affecting the 50 series, is it possible this is another deprecation of 32 bit support like we saw with CUDA/PhysX? Someone needs to get in contact with Nvidia and get to the bottom of this one.

MMephilas 2025-05-06 github

Since it seems this is only affecting the 50 series, is it possible this is another deprecation of 32 bit support like we saw with CUDA/PhysX? Someone needs to get in contact with Nvidia and get to the bottom of this one.

crap, i can't play borderlands 2 without DXVX & PhysX

KK0bin maintainer 2025-05-06 github

DXVK generally works fine on Nvidia 50 GPUs. No need to draw incorrect conclusions based on a single case.

It's not like CUDA/PhysX at all.

KKudvvv 2025-05-07 github

Since it seems this is only affecting the 50 series, is it possible this is another deprecation of 32 bit support like we saw with CUDA/PhysX? Someone needs to get in contact with Nvidia and get to the bottom of this one.

crap, i can't play borderlands 2 without DXVX & PhysX

You can, but you need revert back to 572.83 or use Vulkan Beta Driver instead.
It's not DXVK's fault. But someone needs to tell NVIDIA that the latest driver broke DXVK on 50 series.

Ppolly125 2025-05-09 github

DXVK generally works fine on Nvidia 50 GPUs. No need to draw incorrect conclusions based on a single case.

It's not like CUDA/PhysX at all.

i can confirm i got the same issue, 5090 with driver 576.28, and i installed my 4090 on the same system, no issue at all

dxvk version 2.4.1 or below works though, any version above = instant crash, so its something related to dxvk 2.5 i believe

and same again, rolling back the driver to 572.xx can fix everything, but its not an ideal solution

its mostly likely that the 576.xx drivers along with blackwell gpus break something introduced in dxvk 2.5

5090 + 576.xx drivers = need dxvk 2.41 or below (or every game crashes)
5090 + 572.xx drivers = no no issue at all
4090 + whatever driver = no no issue at all

Ppolly125 2025-05-09 github

Does dxvk 2.5.3 work?

Wonder if it's more swapchain breakage that somehow only trips up Windows drivers.

2.4.1 or below works

5090 + 576.xx drivers = need dxvk 2.41 or below (or every game crashes)
5090 + 572.xx drivers = no no issue at all
4090 + whatever driver = no no issue at all

Aathei 2025-05-10 github

so its mostly likely that the 576.xx drivers along with blackwell gpus breaks something introduced in dxvk 2.5

So maybe git bisect would be a good idea.

Mmarekzajac97 2025-05-10 github

I was having the same issue with my 5080... as a stopgap, I made a patch for the driver component that causes the CTD, maybe it helps someone until there's an official fix

https://github.com/marekzajac97/nvgpucomp32_patch

MMephilas 2025-05-16 github

I was having the same issue with my 5080... as a stopgap, I made a patch for the driver component that causes the CTD, maybe it helps someone until there's an official fix

https://github.com/marekzajac97/nvgpucomp32_patch

maybe worked, no crash but application freeze

BBUBBARULLETS 2025-05-27 github

Yes issue confirmed with Turtlewow also, rolling back to 576.83 is the only way i have managed to make it work.
Do Nvidia do this crap on purpose? I have wondered.

KK0bin maintainer 2025-05-27 github

They don't break stuff on purpose...

Rrlocatti-nv 2025-05-29 github

The crash on 32-bit Windows DXVK when running on Blackwell devices has been fixed internally and a future driver release will include the fix.

CCommandGenius 2025-06-17 github

The crash on 32-bit Windows DXVK when running on Blackwell devices has been fixed internally and a future driver release will include the fix.

I just updated to the new driver version, I still get crashes.

MMephilas 2025-06-17 github

The crash on 32-bit Windows DXVK when running on Blackwell devices has been fixed internally and a future driver release will include the fix.

I just updated to the new driver version, I still get crashes.

It was fixed in developer driver 590.10, not 576

KKuraiShidosha 2025-06-17 github

The crash on 32-bit Windows DXVK when running on Blackwell devices has been fixed internally and a future driver release will include the fix.

I just updated to the new driver version, I still get crashes.

It was fixed in developer driver 590.10, not 576

That's because 590.10 is based on an older branch before this issue appeared (576.)

BBUBBARULLETS 2025-06-19 github

The crash on 32-bit Windows DXVK when running on Blackwell devices has been fixed internally and a future driver release will include the fix.

I just updated to the new driver version, I still get crashes.

It was fixed in developer driver 590.10, not 576

Where can I get this driver?

Sswitchwise 2025-06-20 github

The crash on 32-bit Windows DXVK when running on Blackwell devices has been fixed internally and a future driver release will include the fix.

I just updated to the new driver version, I still get crashes.

It was fixed in developer driver 590.10, not 576

Where can I get this driver?

https://buzzheavier.com/1jkaq631w47q

BBUBBARULLETS 2025-06-28 github

The crash on 32-bit Windows DXVK when running on Blackwell devices has been fixed internally and a future driver release will include the fix.

I just updated to the new driver version, I still get crashes.

It was fixed in developer driver 590.10, not 576

Where can I get this driver?

https://buzzheavier.com/1jkaq631w47q

Do you have a link for a 5070 rtx card, will this still work?

BBazingania 2025-07-06 github

Developer Driver 573.52 from 1st of July 2025 in combination with DXVK Ver. 2.7 fixed the crash on 32-bit Games for me.

Link: https://www.geeks3d.com/forums/index.php/topic,8168.0.html

AAmonRay 2025-07-06 github

Developer Driver 573.52 from 1st of July 2025 in combination with DXVK Ver. 2.7 fixed the crash on 32-bit Games for me.

Link: https://www.geeks3d.com/forums/index.php/topic,8168.0.html

WoW 3.3.5a (x32) + RTX 5070ti (576.88 driver) still get crashes

BBazingania 2025-07-18 github

There is an another Fix that worked for me, even with the latest WHQL Game Ready Drivers (576.88).
Just install the Driver regurarly and then Run this tool: https://github.com/SimonMacer/AnWave/releases/tag/NvPresent64ForRTX40.

KKuraiShidosha 2025-07-18 github

There is an another Fix that worked for me, even with the latest WHQL Game Ready Drivers (576.88). Just install the Driver regurarly and then Run this tool: https://github.com/SimonMacer/AnWave/releases/tag/NvPresent64ForRTX40.

This tool says it's compatible with drivers 572.16 and newer. I ran it with 576.80. It didn't work, still crashing with DXVK in 32 bit games. You can confirm it works on 576.88?

BBazingania 2025-07-26 github

If you are on a RTX 5XXX Card go to this page https://github.com/marekzajac97/nvgpucomp32_patch and download the latest winevulkan.dll file and place it into the rootfolder of your game. This will fix the CTD bug caused by nvgpucomp32.dll.
Works with RTX 5070 Ti and latest Game Ready Driver 577.00 for me

Gguerra08 2025-07-30 github

If you are on a RTX 5XXX Card go to this page https://github.com/marekzajac97/nvgpucomp32_patch and download the latest winevulkan.dll file and place it into the rootfolder of your game. This will fix the CTD bug caused by nvgpucomp32.dll.
Works with RTX 5070 Ti and latest Game Ready Driver 577.00 for me

For this, are these the steps?

  • Place the winevulkan.dll in game folder
  • Place dxvk file in game folder

Will give it a shot on GTA IV later today

MMephilas 2025-08-01 github

finally nvidia fix this crash in 580.88WHQL

TTheKins 2025-08-01 github

Can confirm that the new 580.88 Game Ready driver solves this issue, at least on my 5070.

BBUBBARULLETS 2025-08-04 github

Can confirm that the new 580.88 Game Ready driver solves this issue, at least on my 5070.

Yes confirmed on my RTX 5070 also, finally :)

Llukerayman 2025-08-18 github

I also confirm, but in 580.97! No more issues on my RTX 5090. 😄

LLostmixup 2025-10-06 github

Hey, this is still happening for my 5070TI on driver version 581.42 for Left4Dead2. The previous patches someone made fixed it, but now they don't :(.

DLLs