protonscr

Brutal Legend Crashing DXVK

dxvkopen d3d932-bitwindows
doitsujin/dxvk#4912 · opened 2025-05-13 by RinMaru · updated 2025-05-24 · 7 comments · github
RRinMaru 2025-05-13 github

Brutal Legend crashes after sometime in dxvk reproducing it is not that simple. is there a way to make a crash log?

System information

  • GPU: AMD RX 6700XT
  • Driver: Adrenalin 25.5.1
  • Wine version: N/A
  • DXVK version: dxvk-2.6.1
  • Windows 11
BBlisto91 2025-05-13 github

I'm not sure i am reproducing. What does the bug look like?

BBlisto91 2025-05-23 github

We don't get notifications when you edit a existing message, so if you after a long time have a new question or issue it is better to make a new comment.

is there a way to make a crash log?

dxvk should produce a log next to the games exe

RRinMaru 2025-05-23 github

Should i make a new issue or is it ok for now? Also ill try today and upload a log. Seems to crash in loading zones. The earlier issue was caused by AMD driver level AA overrides in Adrenaline settings so it wasnt dxvk. Dxvk got around the issue but dxvk still crashed and this is after i altered the settings so this is an issue on dxvks end or AMD not playing nice with it.

BBlisto91 2025-05-23 github

This issue is fine 👍

RRinMaru 2025-05-23 github
KK0bin maintainer 2025-05-24 github

VK_ERROR_OUT_OF_HOST_MEMORY

Looks like it's running out of address space.

We'll look into the game and see if there's an unusual amount of memory wasted somewhere.

RRinMaru 2025-05-24 github

VK_ERROR_OUT_OF_HOST_MEMORY

Looks like it's running out of address space.

We'll look into the game and see if there's an unusual amount of memory wasted somewhere.

sometimes before the crash occurs some vfx will corrupt. like light on a piller in one area will start showing after images of something around it. these can happen minutes before the game just craps out.

Nothing extracted yet.